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TF2's Strange Problem (And How To Fix It)

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    I've always been disappointed by how many TF2 weapons can't be strange. Some of them, namely the reskins, are as such because of licensing issues... but what about the rest? I often hear that certain weapons don't have anything meaningful to track, but I strongly disagree. I think every weapon has a relevant metric that a strange version could count, which is what I want to go through. Let me know if you have better ideas for any of them!

    Join the community!
    ~ Discord: https://discord.com/invite/TFVcZUR
    ~ Twitch: https://twitch.tv/greatblue
    ~ Patreon: https://www.patreon.com/greatblue

    My other channels!
    ~ Extra TF2 stuff: https://www.youtube.com/@BluesRoost
    ~ More stuff with friends: https://www.youtube.com/@Chucklenuts

    Outro music by liledix4: https://www.youtube.com/watch?v=LSn6iIAdXlU

    Once again a quicker video of an idea that I had floating around in my head over the past few weeks. FNAF map will be done soon.

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