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MAME Gets a Big Update! MAME .287 is Out Now!

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    SUPPORT THE CHANNEL : http://www.patreon.com/VideoGameEsoterica

    MAME .287 is out! Everyone loves arcade emulation and MAME is the best emulator around for it and now with the release of MAME 287 we have some major improvements to everything from Namco System 23 to X-Men and beyond! This is why retro gaming is making a comeback

    If you know me or the channel you know I am a huge proponent of both video game history and video game preservation...so when an arcade board that uses custom 3D hardware vs just a console in a box or a PC gaming experience in a box...I want everyone to be able to play them! And lucky for retrogaming enthusiasts MAME updates are here! The ultimate retro gaming console is just your PC after all!

    And if you need a MAME guide / MAME tutorial check my emulation night school playlist!

    Change log: https://www.mamedev.org

    Get the new version of MAME off the official MAME website and you will be playing these too!

    Questions? Comments? Just leave them below and I will do my best to answer each and every one of them!

    http://www.patreon.com/VideoGameEsoterica

    You can follow us at IG : ChicagoGameCollector , or join our Discord Server : https://discord.gg/ufTAfzqZYS

    VGE

    #retrogaming #retrogamer #retrogames #arcade #mame

    Transcript

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    Kind: captions
    Language: en

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    Hey<00:00:01.000><c> everybody,</c><00:00:01.480><c> welcome</c><00:00:01.800><c> back</c><00:00:02.040><c> to</c><00:00:02.120><c> Video</c>

    00:00:02.550 --> 00:00:02.560 align:start position:0%
    Hey everybody, welcome back to Video

    00:00:02.560 --> 00:00:05.070 align:start position:0%
    Hey everybody, welcome back to Video
    Game<00:00:02.960><c> esso.</c><00:00:04.280><c> Dirk,</c><00:00:04.480><c> do</c><00:00:04.520><c> you</c><00:00:04.600><c> know</c><00:00:04.680><c> what</c><00:00:04.840><c> time</c>

    00:00:05.070 --> 00:00:05.080 align:start position:0%
    Game esso. Dirk, do you know what time

    00:00:05.080 --> 00:00:06.910 align:start position:0%
    Game esso. Dirk, do you know what time
    it<00:00:05.160><c> is?</c><00:00:05.320><c> The</c><00:00:05.480><c> new</c><00:00:05.760><c> version</c><00:00:06.120><c> of</c><00:00:06.240><c> MAME</c><00:00:06.520><c> is</c><00:00:06.720><c> out,</c>

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    it is? The new version of MAME is out,

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    it is? The new version of MAME is out,
    MAME<00:00:07.160><c> 287.</c><00:00:08.200><c> We're</c><00:00:08.280><c> going</c><00:00:08.400><c> to</c><00:00:08.440><c> be</c><00:00:08.480><c> going</c><00:00:08.800><c> over</c>

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    MAME 287. We're going to be going over

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    MAME 287. We're going to be going over
    the<00:00:09.120><c> new</c><00:00:09.320><c> MAME</c><00:00:09.600><c> release,</c><00:00:10.080><c> talking</c><00:00:10.320><c> about</c>

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    the new MAME release, talking about

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    the new MAME release, talking about
    arcade<00:00:10.880><c> emulation,</c><00:00:11.760><c> what's</c><00:00:11.960><c> improved</c><00:00:12.400><c> this</c>

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    arcade emulation, what's improved this

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    arcade emulation, what's improved this
    month,<00:00:12.920><c> and</c><00:00:13.080><c> where</c><00:00:13.200><c> it</c><00:00:13.280><c> might</c><00:00:13.440><c> go</c><00:00:13.640><c> in</c><00:00:13.760><c> the</c>

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    month, and where it might go in the

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    month, and where it might go in the
    future.<00:00:14.800><c> Cuz</c><00:00:14.920><c> if</c><00:00:15.000><c> you</c><00:00:15.040><c> know</c><00:00:15.200><c> me</c><00:00:15.360><c> and</c><00:00:15.480><c> you</c><00:00:15.560><c> know</c>

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    future. Cuz if you know me and you know

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    future. Cuz if you know me and you know
    the<00:00:15.760><c> channel,</c><00:00:16.000><c> you</c><00:00:16.080><c> know</c><00:00:16.200><c> I</c><00:00:16.320><c> absolutely</c><00:00:16.760><c> love</c>

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    the channel, you know I absolutely love

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    the channel, you know I absolutely love
    arcade<00:00:17.480><c> games.</c><00:00:17.800><c> I</c><00:00:17.880><c> collect</c><00:00:18.200><c> a</c><00:00:18.280><c> metric</c><00:00:18.600><c> crap</c>

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    arcade games. I collect a metric crap

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    arcade games. I collect a metric crap
    ton<00:00:19.160><c> of</c><00:00:19.320><c> original</c><00:00:19.720><c> hardware</c><00:00:20.080><c> and</c><00:00:20.200><c> PCBs.</c><00:00:21.320><c> But</c>

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    ton of original hardware and PCBs. But

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    ton of original hardware and PCBs. But
    for<00:00:21.520><c> the</c><00:00:21.600><c> most</c><00:00:21.840><c> part,</c><00:00:22.080><c> I</c><00:00:22.120><c> recommend</c><00:00:22.560><c> everyone</c>

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    for the most part, I recommend everyone

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    for the most part, I recommend everyone
    just<00:00:23.120><c> play</c><00:00:23.320><c> MAME</c><00:00:23.640><c> emulation</c><00:00:24.560><c> cuz</c><00:00:24.760><c> collecting</c>

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    just play MAME emulation cuz collecting

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    just play MAME emulation cuz collecting
    these<00:00:25.240><c> gigantic</c><00:00:25.880><c> hunks</c><00:00:26.120><c> of</c><00:00:26.200><c> silicon</c><00:00:26.680><c> and</c>

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    these gigantic hunks of silicon and

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    these gigantic hunks of silicon and
    trying<00:00:26.960><c> to</c><00:00:27.080><c> store</c><00:00:27.360><c> them</c><00:00:27.600><c> in</c><00:00:27.760><c> a</c><00:00:27.840><c> closet</c><00:00:28.240><c> in</c>

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    trying to store them in a closet in

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    trying to store them in a closet in
    Chicago<00:00:29.280><c> becomes</c><00:00:29.720><c> a</c><00:00:29.800><c> very</c><00:00:30.120><c> big</c><00:00:30.360><c> burden.</c><00:00:31.280><c> All</c>

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    Chicago becomes a very big burden. All

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    Chicago becomes a very big burden. All
    jokes<00:00:31.640><c> aside,</c><00:00:31.920><c> we're</c><00:00:32.000><c> going</c><00:00:32.119><c> to</c><00:00:32.160><c> be</c><00:00:32.240><c> jumping</c>

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    jokes aside, we're going to be jumping

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    jokes aside, we're going to be jumping
    right<00:00:32.759><c> into</c><00:00:33.000><c> what's</c><00:00:33.200><c> going</c><00:00:33.440><c> on</c><00:00:33.600><c> with</c><00:00:33.800><c> MAME</c>

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    right into what's going on with MAME

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    right into what's going on with MAME
    this<00:00:34.240><c> month.</c><00:00:34.800><c> We're</c><00:00:34.880><c> going</c><00:00:35.000><c> to</c><00:00:35.040><c> be</c><00:00:35.080><c> talking</c>

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    this month. We're going to be talking

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    this month. We're going to be talking
    about<00:00:35.440><c> Namco</c><00:00:35.760><c> System</c><00:00:36.080><c> 23</c><00:00:36.640><c> again</c><00:00:37.600><c> because</c>

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    about Namco System 23 again because

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    about Namco System 23 again because
    maybe<00:00:38.120><c> about</c><00:00:38.320><c> a</c><00:00:38.360><c> month</c><00:00:38.560><c> or</c><00:00:38.640><c> so</c><00:00:38.800><c> ago,</c><00:00:39.120><c> I</c><00:00:39.240><c> ran</c><00:00:39.520><c> a</c>

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    maybe about a month or so ago, I ran a

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    maybe about a month or so ago, I ran a
    preview<00:00:40.160><c> off</c><00:00:40.400><c> nightly</c><00:00:40.720><c> commits</c><00:00:41.480><c> of</c><00:00:41.680><c> Race</c><00:00:42.000><c> On,</c>

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    preview off nightly commits of Race On,

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    preview off nightly commits of Race On,
    a<00:00:42.360><c> game</c><00:00:42.600><c> that</c><00:00:42.760><c> never</c><00:00:42.960><c> used</c><00:00:43.200><c> to</c><00:00:43.280><c> actually</c><00:00:43.600><c> get</c>

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    a game that never used to actually get

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    a game that never used to actually get
    into<00:00:43.960><c> game</c><00:00:44.240><c> before</c><00:00:44.640><c> in</c><00:00:44.800><c> MAME.</c><00:00:45.600><c> And</c><00:00:45.680><c> this</c><00:00:45.800><c> one's</c>

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    into game before in MAME. And this one's

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    into game before in MAME. And this one's
    definitely<00:00:46.320><c> a</c><00:00:46.440><c> deep</c><00:00:46.720><c> cut</c><00:00:46.920><c> from</c><00:00:47.120><c> Namco,</c><00:00:47.520><c> didn't</c>

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    definitely a deep cut from Namco, didn't

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    definitely a deep cut from Namco, didn't
    get<00:00:47.920><c> anywhere</c><00:00:48.200><c> near</c><00:00:48.440><c> as</c><00:00:48.560><c> popular</c><00:00:49.000><c> as</c>

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    get anywhere near as popular as

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    get anywhere near as popular as
    something<00:00:49.320><c> like</c><00:00:49.560><c> Ridge</c><00:00:49.760><c> Racer.</c><00:00:50.560><c> And</c><00:00:50.640><c> for</c><00:00:50.720><c> the</c>

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    something like Ridge Racer. And for the

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    something like Ridge Racer. And for the
    most<00:00:51.040><c> part,</c><00:00:51.240><c> most</c><00:00:51.440><c> people</c><00:00:51.640><c> didn't</c><00:00:51.840><c> even</c><00:00:52.040><c> know</c>

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    most part, most people didn't even know

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    most part, most people didn't even know
    this<00:00:52.360><c> game</c><00:00:52.600><c> existed.</c><00:00:53.840><c> Now</c><00:00:54.120><c> in</c><00:00:54.280><c> MAME</c><00:00:54.480><c> 287,</c><00:00:55.240><c> the</c>

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    this game existed. Now in MAME 287, the

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    this game existed. Now in MAME 287, the
    actual<00:00:55.760><c> emulation</c><00:00:56.240><c> is</c><00:00:56.320><c> going</c><00:00:56.480><c> to</c><00:00:56.560><c> be</c><00:00:56.640><c> improved</c>

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    actual emulation is going to be improved

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    actual emulation is going to be improved
    cuz<00:00:57.200><c> last</c><00:00:57.480><c> time</c><00:00:57.680><c> there</c><00:00:57.800><c> was</c><00:00:57.920><c> an</c><00:00:58.040><c> issue</c><00:00:58.320><c> with</c>

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    cuz last time there was an issue with

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    cuz last time there was an issue with
    drawing<00:00:59.200><c> where</c><00:00:59.360><c> basically</c><00:00:59.760><c> that</c><00:01:00.000><c> rearview</c>

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    drawing where basically that rearview

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    drawing where basically that rearview
    mirror<00:01:00.640><c> would</c><00:01:00.760><c> be</c><00:01:00.840><c> drawing</c><00:01:01.240><c> over</c><00:01:01.520><c> top</c><00:01:02.120><c> the</c>

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    mirror would be drawing over top the

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    mirror would be drawing over top the
    actual<00:01:02.640><c> game.</c><00:01:02.880><c> So</c><00:01:02.960><c> it</c><00:01:03.040><c> kind</c><00:01:03.160><c> of</c><00:01:03.200><c> looked</c><00:01:03.360><c> like</c>

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    actual game. So it kind of looked like

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    actual game. So it kind of looked like
    you<00:01:03.560><c> were</c><00:01:03.640><c> going</c><00:01:03.960><c> into</c><00:01:04.160><c> some</c><00:01:04.360><c> sort</c><00:01:04.519><c> of</c>

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    you were going into some sort of

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    you were going into some sort of
    infinity<00:01:05.239><c> plane,</c><00:01:05.960><c> something</c><00:01:06.240><c> you</c><00:01:06.320><c> would</c><00:01:06.480><c> see</c>

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    infinity plane, something you would see

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    infinity plane, something you would see
    in<00:01:06.800><c> the</c><00:01:06.880><c> movie</c><00:01:07.160><c> Inception.</c><00:01:08.200><c> But</c><00:01:08.400><c> here,</c><00:01:08.680><c> now</c>

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    in the movie Inception. But here, now

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    in the movie Inception. But here, now
    you<00:01:08.920><c> can</c><00:01:09.080><c> clearly</c><00:01:09.440><c> tell</c><00:01:09.800><c> all</c><00:01:09.960><c> of</c><00:01:10.080><c> the</c><00:01:10.160><c> graphics</c>

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    you can clearly tell all of the graphics

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    you can clearly tell all of the graphics
    are<00:01:10.680><c> where</c><00:01:10.840><c> they</c><00:01:11.000><c> need</c><00:01:11.280><c> to</c><00:01:11.400><c> be.</c><00:01:12.080><c> That</c><00:01:12.320><c> isn't</c><00:01:12.560><c> to</c>

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    are where they need to be. That isn't to

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    are where they need to be. That isn't to
    say<00:01:12.800><c> that</c><00:01:12.960><c> the</c><00:01:13.040><c> emulation</c><00:01:13.600><c> is</c><00:01:13.760><c> perfect</c><00:01:14.120><c> right</c>

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    say that the emulation is perfect right

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    say that the emulation is perfect right
    now.<00:01:14.440><c> There</c><00:01:14.640><c> are</c><00:01:14.760><c> still</c><00:01:14.960><c> a</c><00:01:15.040><c> few</c><00:01:15.280><c> texture</c>

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    now. There are still a few texture

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    now. There are still a few texture
    issues,<00:01:16.320><c> but</c><00:01:16.480><c> hopefully</c><00:01:16.760><c> in</c><00:01:16.840><c> the</c><00:01:16.920><c> future</c><00:01:17.240><c> this</c>

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    issues, but hopefully in the future this

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    issues, but hopefully in the future this
    does<00:01:17.680><c> improve</c><00:01:18.160><c> because</c><00:01:18.400><c> there's</c><00:01:18.600><c> plenty</c><00:01:18.920><c> of</c>

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    does improve because there's plenty of

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    does improve because there's plenty of
    fun<00:01:19.240><c> to</c><00:01:19.360><c> be</c><00:01:19.520><c> had</c><00:01:19.800><c> on</c><00:01:19.920><c> Namco</c><00:01:20.240><c> System</c><00:01:20.560><c> 23.</c><00:01:21.560><c> People</c>

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    fun to be had on Namco System 23. People

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    fun to be had on Namco System 23. People
    were<00:01:21.920><c> very</c><00:01:22.160><c> excited</c><00:01:22.640><c> to</c><00:01:22.720><c> hear</c><00:01:22.920><c> that</c><00:01:23.040><c> something</c>

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    were very excited to hear that something

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    were very excited to hear that something
    like<00:01:23.880><c> Race</c><00:01:24.000><c> On</c><00:01:24.240><c> was</c><00:01:24.400><c> actually</c><00:01:24.760><c> playable.</c><00:01:25.640><c> And</c>

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    like Race On was actually playable. And

    00:01:25.800 --> 00:01:27.190 align:start position:0%
    like Race On was actually playable. And
    now,<00:01:26.040><c> obviously,</c><00:01:26.400><c> it's</c><00:01:26.560><c> gotten</c><00:01:26.760><c> much</c><00:01:27.000><c> better</c>

    00:01:27.190 --> 00:01:27.200 align:start position:0%
    now, obviously, it's gotten much better

    00:01:27.200 --> 00:01:28.950 align:start position:0%
    now, obviously, it's gotten much better
    since<00:01:27.400><c> we</c><00:01:27.480><c> talked</c><00:01:27.800><c> about</c><00:01:28.080><c> it.</c><00:01:28.560><c> And</c><00:01:28.640><c> I</c><00:01:28.720><c> love</c>

    00:01:28.950 --> 00:01:28.960 align:start position:0%
    since we talked about it. And I love

    00:01:28.960 --> 00:01:30.390 align:start position:0%
    since we talked about it. And I love
    that<00:01:29.040><c> you</c><00:01:29.120><c> can</c><00:01:29.200><c> go</c><00:01:29.320><c> directly</c><00:01:29.720><c> underneath</c><00:01:30.240><c> this</c>

    00:01:30.390 --> 00:01:30.400 align:start position:0%
    that you can go directly underneath this

    00:01:30.400 --> 00:01:32.630 align:start position:0%
    that you can go directly underneath this
    truck<00:01:30.720><c> right</c><00:01:30.920><c> here.</c><00:01:31.560><c> Definitely</c><00:01:31.960><c> has</c><00:01:32.280><c> a</c><00:01:32.400><c> lot</c>

    00:01:32.630 --> 00:01:32.640 align:start position:0%
    truck right here. Definitely has a lot

    00:01:32.640 --> 00:01:34.150 align:start position:0%
    truck right here. Definitely has a lot
    of<00:01:32.760><c> big</c><00:01:33.000><c> Clark</c><00:01:33.280><c> Griswold</c><00:01:33.720><c> in</c><00:01:33.840><c> Christmas</c>

    00:01:34.150 --> 00:01:34.160 align:start position:0%
    of big Clark Griswold in Christmas

    00:01:34.160 --> 00:01:36.070 align:start position:0%
    of big Clark Griswold in Christmas
    Vacation<00:01:34.680><c> vibe.</c><00:01:35.440><c> Not</c><00:01:35.600><c> sure</c><00:01:35.720><c> if</c><00:01:35.840><c> that's</c><00:01:36.000><c> what</c>

    00:01:36.070 --> 00:01:36.080 align:start position:0%
    Vacation vibe. Not sure if that's what

    00:01:36.080 --> 00:01:37.510 align:start position:0%
    Vacation vibe. Not sure if that's what
    the<00:01:36.160><c> developers</c><00:01:36.560><c> at</c><00:01:36.640><c> Namco</c><00:01:36.960><c> were</c><00:01:37.080><c> going</c><00:01:37.320><c> for,</c>

    00:01:37.510 --> 00:01:37.520 align:start position:0%
    the developers at Namco were going for,

    00:01:37.520 --> 00:01:40.870 align:start position:0%
    the developers at Namco were going for,
    but<00:01:37.640><c> it's</c><00:01:37.800><c> what</c><00:01:38.000><c> I</c><00:01:38.120><c> see</c><00:01:38.400><c> in</c><00:01:38.520><c> the</c><00:01:38.640><c> game.</c>

    00:01:40.870 --> 00:01:40.880 align:start position:0%
    but it's what I see in the game.

    00:01:40.880 --> 00:01:42.910 align:start position:0%
    but it's what I see in the game.
    And<00:01:40.960><c> Namco</c><00:01:41.280><c> System</c><00:01:41.560><c> 23</c><00:01:42.040><c> definitely</c><00:01:42.400><c> is</c><00:01:42.560><c> a</c><00:01:42.640><c> very</c>

    00:01:42.910 --> 00:01:42.920 align:start position:0%
    And Namco System 23 definitely is a very

    00:01:42.920 --> 00:01:44.350 align:start position:0%
    And Namco System 23 definitely is a very
    complicated<00:01:43.480><c> piece</c><00:01:43.720><c> of</c><00:01:43.840><c> hardware.</c><00:01:44.160><c> So</c><00:01:44.240><c> the</c>

    00:01:44.350 --> 00:01:44.360 align:start position:0%
    complicated piece of hardware. So the

    00:01:44.360 --> 00:01:46.030 align:start position:0%
    complicated piece of hardware. So the
    fact<00:01:44.600><c> that</c><00:01:44.720><c> it</c><00:01:44.840><c> even</c><00:01:45.080><c> works</c><00:01:45.360><c> this</c><00:01:45.600><c> well</c><00:01:45.840><c> in</c><00:01:45.960><c> and</c>

    00:01:46.030 --> 00:01:46.040 align:start position:0%
    fact that it even works this well in and

    00:01:46.040 --> 00:01:48.390 align:start position:0%
    fact that it even works this well in and
    of<00:01:46.120><c> itself</c><00:01:46.480><c> is</c><00:01:46.680><c> absolutely</c><00:01:47.320><c> impressive.</c><00:01:48.320><c> I</c>

    00:01:48.390 --> 00:01:48.400 align:start position:0%
    of itself is absolutely impressive. I

    00:01:48.400 --> 00:01:51.310 align:start position:0%
    of itself is absolutely impressive. I
    have<00:01:48.720><c> all</c><00:01:48.960><c> of</c><00:01:49.200><c> one</c><00:01:49.400><c> Namco</c><00:01:49.760><c> System</c><00:01:50.080><c> 23</c><00:01:50.560><c> board.</c><00:01:51.200><c> I</c>

    00:01:51.310 --> 00:01:51.320 align:start position:0%
    have all of one Namco System 23 board. I

    00:01:51.320 --> 00:01:52.910 align:start position:0%
    have all of one Namco System 23 board. I
    wired<00:01:51.600><c> it</c><00:01:51.720><c> up</c><00:01:51.840><c> once</c><00:01:52.080><c> to</c><00:01:52.200><c> get</c><00:01:52.320><c> it</c><00:01:52.480><c> running,</c><00:01:52.720><c> and</c>

    00:01:52.910 --> 00:01:52.920 align:start position:0%
    wired it up once to get it running, and

    00:01:52.920 --> 00:01:54.670 align:start position:0%
    wired it up once to get it running, and
    honestly,<00:01:53.280><c> it</c><00:01:53.400><c> is</c><00:01:53.520><c> so</c><00:01:53.680><c> massive</c><00:01:54.160><c> and</c><00:01:54.320><c> such</c><00:01:54.600><c> a</c>

    00:01:54.670 --> 00:01:54.680 align:start position:0%
    honestly, it is so massive and such a

    00:01:54.680 --> 00:01:56.510 align:start position:0%
    honestly, it is so massive and such a
    pain<00:01:55.000><c> in</c><00:01:55.080><c> the</c><00:01:55.240><c> ass.</c><00:01:55.880><c> I</c><00:01:55.960><c> should</c><00:01:56.120><c> probably</c><00:01:56.360><c> sell</c>

    00:01:56.510 --> 00:01:56.520 align:start position:0%
    pain in the ass. I should probably sell

    00:01:56.520 --> 00:01:57.550 align:start position:0%
    pain in the ass. I should probably sell
    the<00:01:56.640><c> damn</c><00:01:56.880><c> thing</c><00:01:57.040><c> cuz</c><00:01:57.120><c> I</c><00:01:57.160><c> don't</c><00:01:57.320><c> think</c><00:01:57.440><c> I'm</c>

    00:01:57.550 --> 00:01:57.560 align:start position:0%
    the damn thing cuz I don't think I'm

    00:01:57.560 --> 00:01:59.790 align:start position:0%
    the damn thing cuz I don't think I'm
    ever<00:01:57.720><c> going</c><00:01:57.840><c> to</c><00:01:57.920><c> actually</c><00:01:58.240><c> plug</c><00:01:58.480><c> it</c><00:01:58.600><c> in</c><00:01:58.680><c> again.</c>

    00:01:59.790 --> 00:01:59.800 align:start position:0%
    ever going to actually plug it in again.

    00:01:59.800 --> 00:02:01.350 align:start position:0%
    ever going to actually plug it in again.
    Then<00:01:59.960><c> moving</c><00:02:00.240><c> over</c><00:02:00.440><c> to</c><00:02:00.560><c> Angler</c><00:02:00.920><c> King,</c><00:02:01.240><c> a</c>

    00:02:01.350 --> 00:02:01.360 align:start position:0%
    Then moving over to Angler King, a

    00:02:01.360 --> 00:02:02.950 align:start position:0%
    Then moving over to Angler King, a
    really<00:02:01.640><c> fun</c><00:02:01.880><c> fishing</c><00:02:02.200><c> game</c><00:02:02.480><c> on</c><00:02:02.560><c> the</c><00:02:02.680><c> Namco</c>

    00:02:02.950 --> 00:02:02.960 align:start position:0%
    really fun fishing game on the Namco

    00:02:02.960 --> 00:02:05.390 align:start position:0%
    really fun fishing game on the Namco
    System<00:02:03.280><c> 23.</c><00:02:04.400><c> Last</c><00:02:04.600><c> time</c><00:02:04.720><c> we</c><00:02:04.800><c> took</c><00:02:05.000><c> a</c><00:02:05.040><c> look</c><00:02:05.280><c> at</c>

    00:02:05.390 --> 00:02:05.400 align:start position:0%
    System 23. Last time we took a look at

    00:02:05.400 --> 00:02:06.990 align:start position:0%
    System 23. Last time we took a look at
    this,<00:02:05.600><c> the</c><00:02:05.680><c> graphics</c><00:02:06.080><c> definitely</c><00:02:06.440><c> had</c><00:02:06.680><c> a</c><00:02:06.760><c> lot</c>

    00:02:06.990 --> 00:02:07.000 align:start position:0%
    this, the graphics definitely had a lot

    00:02:07.000 --> 00:02:08.830 align:start position:0%
    this, the graphics definitely had a lot
    of<00:02:07.120><c> lighting</c><00:02:07.440><c> and</c><00:02:07.560><c> shading</c><00:02:07.880><c> issues.</c><00:02:08.759><c> And</c>

    00:02:08.830 --> 00:02:08.840 align:start position:0%
    of lighting and shading issues. And

    00:02:08.840 --> 00:02:10.070 align:start position:0%
    of lighting and shading issues. And
    that's<00:02:09.039><c> to</c><00:02:09.119><c> say</c><00:02:09.320><c> that</c><00:02:09.440><c> a</c><00:02:09.520><c> lot</c><00:02:09.679><c> of</c><00:02:09.759><c> things</c><00:02:10.000><c> were</c>

    00:02:10.070 --> 00:02:10.080 align:start position:0%
    that's to say that a lot of things were

    00:02:10.080 --> 00:02:11.870 align:start position:0%
    that's to say that a lot of things were
    too<00:02:10.280><c> dark</c><00:02:10.600><c> in</c><00:02:10.720><c> the</c><00:02:10.800><c> scene,</c><00:02:11.160><c> and</c><00:02:11.280><c> some</c><00:02:11.480><c> textures</c>

    00:02:11.870 --> 00:02:11.880 align:start position:0%
    too dark in the scene, and some textures

    00:02:11.880 --> 00:02:13.030 align:start position:0%
    too dark in the scene, and some textures
    and<00:02:12.000><c> lighting</c><00:02:12.240><c> models</c><00:02:12.520><c> didn't</c><00:02:12.720><c> seem</c><00:02:12.840><c> to</c><00:02:12.920><c> be</c>

    00:02:13.030 --> 00:02:13.040 align:start position:0%
    and lighting models didn't seem to be

    00:02:13.040 --> 00:02:15.230 align:start position:0%
    and lighting models didn't seem to be
    coming<00:02:13.360><c> through</c><00:02:13.560><c> whatsoever.</c><00:02:14.760><c> Now</c><00:02:14.960><c> that</c><00:02:15.120><c> is</c>

    00:02:15.230 --> 00:02:15.240 align:start position:0%
    coming through whatsoever. Now that is

    00:02:15.240 --> 00:02:17.030 align:start position:0%
    coming through whatsoever. Now that is
    not<00:02:15.440><c> the</c><00:02:15.520><c> case</c><00:02:15.800><c> whatsoever.</c><00:02:16.440><c> You</c><00:02:16.560><c> will</c><00:02:16.720><c> see</c>

    00:02:17.030 --> 00:02:17.040 align:start position:0%
    not the case whatsoever. You will see

    00:02:17.040 --> 00:02:18.350 align:start position:0%
    not the case whatsoever. You will see
    that<00:02:17.200><c> the</c><00:02:17.280><c> graphics</c><00:02:17.640><c> are</c><00:02:17.720><c> going</c><00:02:17.840><c> to</c><00:02:17.920><c> get</c><00:02:18.080><c> a</c><00:02:18.120><c> lot</c>

    00:02:18.350 --> 00:02:18.360 align:start position:0%
    that the graphics are going to get a lot

    00:02:18.360 --> 00:02:20.070 align:start position:0%
    that the graphics are going to get a lot
    better<00:02:18.560><c> when</c><00:02:18.680><c> you</c><00:02:18.760><c> get</c><00:02:18.960><c> into</c><00:02:19.120><c> game.</c><00:02:19.920><c> You'll</c>

    00:02:20.070 --> 00:02:20.080 align:start position:0%
    better when you get into game. You'll

    00:02:20.080 --> 00:02:21.270 align:start position:0%
    better when you get into game. You'll
    see<00:02:20.240><c> here</c><00:02:20.440><c> there's</c><00:02:20.640><c> different</c><00:02:20.960><c> fishing</c>

    00:02:21.270 --> 00:02:21.280 align:start position:0%
    see here there's different fishing

    00:02:21.280 --> 00:02:23.350 align:start position:0%
    see here there's different fishing
    locations.<00:02:22.520><c> And</c><00:02:22.720><c> honestly,</c><00:02:23.040><c> it</c><00:02:23.160><c> always</c>

    00:02:23.350 --> 00:02:23.360 align:start position:0%
    locations. And honestly, it always

    00:02:23.360 --> 00:02:25.070 align:start position:0%
    locations. And honestly, it always
    amuses<00:02:23.680><c> me</c><00:02:23.800><c> how</c><00:02:23.960><c> big</c><00:02:24.200><c> fishing</c><00:02:24.520><c> was</c><00:02:24.720><c> back</c><00:02:25.000><c> in</c>

    00:02:25.070 --> 00:02:25.080 align:start position:0%
    amuses me how big fishing was back in

    00:02:25.080 --> 00:02:26.910 align:start position:0%
    amuses me how big fishing was back in
    the<00:02:25.200><c> day</c><00:02:25.320><c> when</c><00:02:25.440><c> it</c><00:02:25.560><c> came</c><00:02:25.720><c> to</c><00:02:25.840><c> arcade</c><00:02:26.200><c> games.</c>

    00:02:26.910 --> 00:02:26.920 align:start position:0%
    the day when it came to arcade games.

    00:02:26.920 --> 00:02:28.750 align:start position:0%
    the day when it came to arcade games.
    Namco<00:02:27.320><c> had</c><00:02:27.480><c> a</c><00:02:27.520><c> fishing</c><00:02:27.840><c> game,</c><00:02:28.120><c> Sega</c><00:02:28.400><c> had</c><00:02:28.600><c> more</c>

    00:02:28.750 --> 00:02:28.760 align:start position:0%
    Namco had a fishing game, Sega had more

    00:02:28.760 --> 00:02:30.670 align:start position:0%
    Namco had a fishing game, Sega had more
    than<00:02:29.000><c> one.</c><00:02:29.800><c> One</c><00:02:29.960><c> of</c><00:02:30.040><c> those</c><00:02:30.280><c> things</c><00:02:30.520><c> that</c>

    00:02:30.670 --> 00:02:30.680 align:start position:0%
    than one. One of those things that

    00:02:30.680 --> 00:02:32.350 align:start position:0%
    than one. One of those things that
    really<00:02:30.960><c> kind</c><00:02:31.120><c> of</c><00:02:31.240><c> lent</c><00:02:31.440><c> itself</c><00:02:31.840><c> to</c><00:02:32.000><c> arcade</c>

    00:02:32.350 --> 00:02:32.360 align:start position:0%
    really kind of lent itself to arcade

    00:02:32.360 --> 00:02:34.310 align:start position:0%
    really kind of lent itself to arcade
    controls<00:02:33.240><c> where</c><00:02:33.320><c> you</c><00:02:33.400><c> could</c><00:02:33.520><c> have</c><00:02:33.760><c> a</c><00:02:33.840><c> big</c><00:02:34.120><c> reel</c>

    00:02:34.310 --> 00:02:34.320 align:start position:0%
    controls where you could have a big reel

    00:02:34.320 --> 00:02:35.750 align:start position:0%
    controls where you could have a big reel
    on<00:02:34.440><c> an</c><00:02:34.560><c> arcade</c><00:02:34.920><c> cabinet</c><00:02:35.320><c> and</c><00:02:35.400><c> just</c><00:02:35.520><c> kind</c><00:02:35.680><c> of</c>

    00:02:35.750 --> 00:02:35.760 align:start position:0%
    on an arcade cabinet and just kind of

    00:02:35.760 --> 00:02:38.390 align:start position:0%
    on an arcade cabinet and just kind of
    play,<00:02:36.520><c> or</c><00:02:36.640><c> at</c><00:02:36.680><c> least</c><00:02:36.880><c> pretend</c><00:02:37.240><c> to</c><00:02:37.360><c> fish.</c><00:02:38.320><c> And</c>

    00:02:38.390 --> 00:02:38.400 align:start position:0%
    play, or at least pretend to fish. And

    00:02:38.400 --> 00:02:39.870 align:start position:0%
    play, or at least pretend to fish. And
    you'll<00:02:38.520><c> see</c><00:02:38.680><c> here</c><00:02:38.880><c> now</c><00:02:39.080><c> as</c><00:02:39.240><c> we</c><00:02:39.360><c> get</c><00:02:39.560><c> under</c><00:02:39.760><c> the</c>

    00:02:39.870 --> 00:02:39.880 align:start position:0%
    you'll see here now as we get under the

    00:02:39.880 --> 00:02:41.390 align:start position:0%
    you'll see here now as we get under the
    water,<00:02:40.160><c> the</c><00:02:40.280><c> graphics</c><00:02:40.640><c> are</c><00:02:40.720><c> looking</c><00:02:41.040><c> a</c><00:02:41.120><c> lot</c>

    00:02:41.390 --> 00:02:41.400 align:start position:0%
    water, the graphics are looking a lot

    00:02:41.400 --> 00:02:43.550 align:start position:0%
    water, the graphics are looking a lot
    better.<00:02:42.040><c> Everything</c><00:02:42.560><c> is</c><00:02:42.720><c> distinguishable</c><00:02:43.400><c> as</c>

    00:02:43.550 --> 00:02:43.560 align:start position:0%
    better. Everything is distinguishable as

    00:02:43.560 --> 00:02:45.150 align:start position:0%
    better. Everything is distinguishable as
    to<00:02:43.680><c> what</c><00:02:43.800><c> it</c><00:02:43.920><c> should</c><00:02:44.160><c> be.</c><00:02:44.440><c> All</c><00:02:44.560><c> those</c><00:02:44.880><c> little</c>

    00:02:45.150 --> 00:02:45.160 align:start position:0%
    to what it should be. All those little

    00:02:45.160 --> 00:02:47.110 align:start position:0%
    to what it should be. All those little
    minnows<00:02:45.640><c> are</c><00:02:45.800><c> rendering,</c><00:02:46.600><c> and</c><00:02:46.680><c> of</c><00:02:46.800><c> course,</c>

    00:02:47.110 --> 00:02:47.120 align:start position:0%
    minnows are rendering, and of course,

    00:02:47.120 --> 00:02:49.550 align:start position:0%
    minnows are rendering, and of course,
    all<00:02:47.280><c> of</c><00:02:47.400><c> the</c><00:02:47.560><c> large</c><00:02:47.880><c> fish</c><00:02:48.080><c> as</c><00:02:48.280><c> well.</c><00:02:49.360><c> But</c><00:02:49.440><c> you</c>

    00:02:49.550 --> 00:02:49.560 align:start position:0%
    all of the large fish as well. But you

    00:02:49.560 --> 00:02:50.750 align:start position:0%
    all of the large fish as well. But you
    tell<00:02:49.680><c> me</c><00:02:49.760><c> down</c><00:02:49.960><c> below</c><00:02:50.120><c> if</c><00:02:50.200><c> you</c><00:02:50.280><c> ever</c><00:02:50.480><c> heard</c><00:02:50.600><c> of</c>

    00:02:50.750 --> 00:02:50.760 align:start position:0%
    tell me down below if you ever heard of

    00:02:50.760 --> 00:02:52.310 align:start position:0%
    tell me down below if you ever heard of
    Angler<00:02:51.080><c> King</c><00:02:51.320><c> before,</c><00:02:51.600><c> and</c><00:02:51.680><c> if</c><00:02:51.760><c> you</c><00:02:51.880><c> ever</c><00:02:52.040><c> seen</c>

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    Angler King before, and if you ever seen

    00:02:52.320 --> 00:02:54.270 align:start position:0%
    Angler King before, and if you ever seen
    an<00:02:52.440><c> arcade,</c><00:02:52.760><c> I</c><00:02:52.840><c> would</c><00:02:53.080><c> be</c><00:02:53.200><c> curious.</c><00:02:54.200><c> I</c>

    00:02:54.270 --> 00:02:54.280 align:start position:0%
    an arcade, I would be curious. I

    00:02:54.280 --> 00:02:56.270 align:start position:0%
    an arcade, I would be curious. I
    probably<00:02:54.520><c> saw</c><00:02:54.680><c> this</c><00:02:54.880><c> thing</c><00:02:55.240><c> maybe</c><00:02:55.560><c> 15</c><00:02:56.040><c> years</c>

    00:02:56.270 --> 00:02:56.280 align:start position:0%
    probably saw this thing maybe 15 years

    00:02:56.280 --> 00:02:58.750 align:start position:0%
    probably saw this thing maybe 15 years
    ago<00:02:56.680><c> outside</c><00:02:57.280><c> of</c><00:02:57.440><c> Las</c><00:02:57.720><c> Vegas</c><00:02:58.400><c> in</c><00:02:58.520><c> one</c><00:02:58.640><c> of</c><00:02:58.680><c> the</c>

    00:02:58.750 --> 00:02:58.760 align:start position:0%
    ago outside of Las Vegas in one of the

    00:02:58.760 --> 00:03:00.350 align:start position:0%
    ago outside of Las Vegas in one of the
    casinos,<00:02:59.280><c> but</c><00:02:59.440><c> otherwise,</c><00:02:59.880><c> I</c><00:02:59.920><c> haven't</c><00:03:00.160><c> seen</c>

    00:03:00.350 --> 00:03:00.360 align:start position:0%
    casinos, but otherwise, I haven't seen

    00:03:00.360 --> 00:03:02.590 align:start position:0%
    casinos, but otherwise, I haven't seen
    it<00:03:00.480><c> since.</c><00:03:01.120><c> And</c><00:03:01.320><c> it</c><00:03:01.440><c> really</c><00:03:01.680><c> is</c><00:03:01.920><c> a</c><00:03:02.000><c> fun</c><00:03:02.320><c> game,</c>

    00:03:02.590 --> 00:03:02.600 align:start position:0%
    it since. And it really is a fun game,

    00:03:02.600 --> 00:03:04.910 align:start position:0%
    it since. And it really is a fun game,
    and<00:03:02.800><c> now</c><00:03:03.080><c> it</c><00:03:03.280><c> is</c><00:03:03.480><c> playable</c><00:03:03.960><c> in</c><00:03:04.120><c> MAME.</c><00:03:04.800><c> Of</c>

    00:03:04.910 --> 00:03:04.920 align:start position:0%
    and now it is playable in MAME. Of

    00:03:04.920 --> 00:03:06.510 align:start position:0%
    and now it is playable in MAME. Of
    course,<00:03:05.160><c> it</c><00:03:05.280><c> isn't</c><00:03:05.560><c> perfect.</c><00:03:05.920><c> It</c><00:03:06.040><c> could</c><00:03:06.240><c> crash</c>

    00:03:06.510 --> 00:03:06.520 align:start position:0%
    course, it isn't perfect. It could crash

    00:03:06.520 --> 00:03:08.270 align:start position:0%
    course, it isn't perfect. It could crash
    or<00:03:06.640><c> have</c><00:03:06.840><c> issues,</c><00:03:07.560><c> but</c><00:03:07.680><c> it's</c><00:03:07.800><c> definitely</c><00:03:08.200><c> a</c>

    00:03:08.270 --> 00:03:08.280 align:start position:0%
    or have issues, but it's definitely a

    00:03:08.280 --> 00:03:09.790 align:start position:0%
    or have issues, but it's definitely a
    lot<00:03:08.520><c> better</c><00:03:08.680><c> than</c><00:03:08.760><c> we</c><00:03:08.880><c> last</c><00:03:09.160><c> took</c><00:03:09.320><c> a</c><00:03:09.360><c> look</c><00:03:09.560><c> at</c>

    00:03:09.790 --> 00:03:09.800 align:start position:0%
    lot better than we last took a look at

    00:03:09.800 --> 00:03:11.550 align:start position:0%
    lot better than we last took a look at
    it.<00:03:10.560><c> Before</c><00:03:10.840><c> I</c><00:03:10.880><c> get</c><00:03:11.040><c> too</c><00:03:11.120><c> much</c><00:03:11.320><c> further</c>

    00:03:11.550 --> 00:03:11.560 align:start position:0%
    it. Before I get too much further

    00:03:11.560 --> 00:03:12.790 align:start position:0%
    it. Before I get too much further
    involved,<00:03:11.920><c> don't</c><00:03:12.120><c> forget</c><00:03:12.320><c> to</c><00:03:12.400><c> go</c><00:03:12.520><c> down</c><00:03:12.720><c> and</c>

    00:03:12.790 --> 00:03:12.800 align:start position:0%
    involved, don't forget to go down and

    00:03:12.800 --> 00:03:13.990 align:start position:0%
    involved, don't forget to go down and
    hit<00:03:12.920><c> like</c><00:03:13.120><c> and</c><00:03:13.200><c> subscribe</c><00:03:13.640><c> and</c><00:03:13.720><c> ring</c><00:03:13.840><c> that</c>

    00:03:13.990 --> 00:03:14.000 align:start position:0%
    hit like and subscribe and ring that

    00:03:14.000 --> 00:03:15.510 align:start position:0%
    hit like and subscribe and ring that
    notification<00:03:14.640><c> bell.</c><00:03:14.840><c> Definitely</c><00:03:15.120><c> helps</c><00:03:15.360><c> us</c>

    00:03:15.510 --> 00:03:15.520 align:start position:0%
    notification bell. Definitely helps us

    00:03:15.520 --> 00:03:17.270 align:start position:0%
    notification bell. Definitely helps us
    out.<00:03:16.120><c> If</c><00:03:16.280><c> you</c><00:03:16.360><c> feel</c><00:03:16.560><c> so</c><00:03:16.680><c> inclined</c><00:03:17.000><c> to</c><00:03:17.040><c> support</c>

    00:03:17.270 --> 00:03:17.280 align:start position:0%
    out. If you feel so inclined to support

    00:03:17.280 --> 00:03:18.310 align:start position:0%
    out. If you feel so inclined to support
    the<00:03:17.360><c> channel,</c><00:03:17.560><c> we</c><00:03:17.600><c> got</c><00:03:17.720><c> a</c><00:03:17.760><c> Patreon</c><00:03:18.080><c> link</c><00:03:18.200><c> down</c>

    00:03:18.310 --> 00:03:18.320 align:start position:0%
    the channel, we got a Patreon link down

    00:03:18.320 --> 00:03:20.590 align:start position:0%
    the channel, we got a Patreon link down
    below<00:03:18.560><c> as</c><00:03:18.800><c> well.</c><00:03:19.560><c> But</c><00:03:19.800><c> honestly,</c><00:03:20.240><c> I'm</c><00:03:20.360><c> pretty</c>

    00:03:20.590 --> 00:03:20.600 align:start position:0%
    below as well. But honestly, I'm pretty

    00:03:20.600 --> 00:03:21.910 align:start position:0%
    below as well. But honestly, I'm pretty
    sure<00:03:20.760><c> it's</c><00:03:20.880><c> probably</c><00:03:21.200><c> illegal</c><00:03:21.560><c> to</c><00:03:21.640><c> catch</c><00:03:21.880><c> a</c>

    00:03:21.910 --> 00:03:21.920 align:start position:0%
    sure it's probably illegal to catch a

    00:03:21.920 --> 00:03:23.470 align:start position:0%
    sure it's probably illegal to catch a
    turtle<00:03:22.200><c> while</c><00:03:22.360><c> you're</c><00:03:22.480><c> fishing.</c><00:03:23.200><c> But</c><00:03:23.320><c> that</c>

    00:03:23.470 --> 00:03:23.480 align:start position:0%
    turtle while you're fishing. But that

    00:03:23.480 --> 00:03:24.870 align:start position:0%
    turtle while you're fishing. But that
    turtle<00:03:23.720><c> just</c><00:03:23.920><c> pulled</c><00:03:24.120><c> me</c><00:03:24.240><c> into</c><00:03:24.440><c> the</c><00:03:24.560><c> boat</c><00:03:24.760><c> and</c>

    00:03:24.870 --> 00:03:24.880 align:start position:0%
    turtle just pulled me into the boat and

    00:03:24.880 --> 00:03:27.590 align:start position:0%
    turtle just pulled me into the boat and
    definitely<00:03:25.200><c> won</c><00:03:25.400><c> that</c><00:03:25.600><c> match.</c>

    00:03:27.590 --> 00:03:27.600 align:start position:0%
    definitely won that match.

    00:03:27.600 --> 00:03:29.550 align:start position:0%
    definitely won that match.
    Now<00:03:27.760><c> jumping</c><00:03:28.160><c> back</c><00:03:28.440><c> a</c><00:03:28.520><c> bunch</c><00:03:28.800><c> of</c><00:03:28.920><c> generations</c>

    00:03:29.550 --> 00:03:29.560 align:start position:0%
    Now jumping back a bunch of generations

    00:03:29.560 --> 00:03:32.190 align:start position:0%
    Now jumping back a bunch of generations
    and<00:03:29.680><c> going</c><00:03:29.920><c> to</c><00:03:30.080><c> 2D,</c><00:03:31.040><c> Konami</c><00:03:31.560><c> also</c><00:03:31.840><c> saw</c><00:03:32.040><c> some</c>

    00:03:32.190 --> 00:03:32.200 align:start position:0%
    and going to 2D, Konami also saw some

    00:03:32.200 --> 00:03:33.990 align:start position:0%
    and going to 2D, Konami also saw some
    updates<00:03:32.640><c> here</c><00:03:32.760><c> with</c><00:03:32.880><c> the</c><00:03:33.000><c> X-Men</c><00:03:33.480><c> 6-player</c>

    00:03:33.990 --> 00:03:34.000 align:start position:0%
    updates here with the X-Men 6-player

    00:03:34.000 --> 00:03:36.470 align:start position:0%
    updates here with the X-Men 6-player
    ROM.<00:03:34.800><c> According</c><00:03:35.160><c> to</c><00:03:35.280><c> the</c><00:03:35.400><c> MAME</c><00:03:35.800><c> update</c><00:03:36.200><c> notes,</c>

    00:03:36.470 --> 00:03:36.480 align:start position:0%
    ROM. According to the MAME update notes,

    00:03:36.480 --> 00:03:38.070 align:start position:0%
    ROM. According to the MAME update notes,
    apparently<00:03:36.960><c> this</c><00:03:37.200><c> version</c><00:03:37.560><c> of</c><00:03:37.680><c> the</c><00:03:37.800><c> game,</c><00:03:38.000><c> the</c>

    00:03:38.070 --> 00:03:38.080 align:start position:0%
    apparently this version of the game, the

    00:03:38.080 --> 00:03:40.310 align:start position:0%
    apparently this version of the game, the
    6-player<00:03:38.560><c> version,</c><00:03:39.280><c> was</c><00:03:39.520><c> running</c><00:03:39.760><c> too</c><00:03:39.960><c> fast.</c>

    00:03:40.310 --> 00:03:40.320 align:start position:0%
    6-player version, was running too fast.

    00:03:40.320 --> 00:03:41.990 align:start position:0%
    6-player version, was running too fast.
    They<00:03:40.440><c> actually</c><00:03:40.760><c> went</c><00:03:41.000><c> in</c><00:03:41.240><c> and</c><00:03:41.360><c> improved</c><00:03:41.880><c> the</c>

    00:03:41.990 --> 00:03:42.000 align:start position:0%
    They actually went in and improved the

    00:03:42.000 --> 00:03:44.150 align:start position:0%
    They actually went in and improved the
    emulation<00:03:42.600><c> on</c><00:03:42.840><c> it.</c><00:03:43.480><c> And</c><00:03:43.600><c> that</c><00:03:43.720><c> really</c><00:03:43.920><c> is</c><00:03:44.040><c> the</c>

    00:03:44.150 --> 00:03:44.160 align:start position:0%
    emulation on it. And that really is the

    00:03:44.160 --> 00:03:46.550 align:start position:0%
    emulation on it. And that really is the
    fun<00:03:44.400><c> thing</c><00:03:44.640><c> about</c><00:03:44.960><c> MAME</c><00:03:45.240><c> as</c><00:03:45.440><c> a</c><00:03:45.520><c> project.</c><00:03:46.320><c> It</c>

    00:03:46.550 --> 00:03:46.560 align:start position:0%
    fun thing about MAME as a project. It

    00:03:46.560 --> 00:03:48.190 align:start position:0%
    fun thing about MAME as a project. It
    isn't<00:03:46.920><c> just</c><00:03:47.160><c> improvements</c><00:03:47.680><c> of</c><00:03:47.800><c> things</c><00:03:48.080><c> you</c>

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    isn't just improvements of things you

    00:03:48.200 --> 00:03:50.470 align:start position:0%
    isn't just improvements of things you
    played<00:03:48.480><c> before.</c><00:03:49.240><c> It's</c><00:03:49.480><c> also</c><00:03:49.760><c> improvements</c>

    00:03:50.470 --> 00:03:50.480 align:start position:0%
    played before. It's also improvements

    00:03:50.480 --> 00:03:52.150 align:start position:0%
    played before. It's also improvements
    for<00:03:50.600><c> games</c><00:03:50.920><c> that</c><00:03:51.040><c> have</c><00:03:51.120><c> existed</c><00:03:51.600><c> for</c><00:03:51.760><c> a</c><00:03:51.840><c> long</c>

    00:03:52.150 --> 00:03:52.160 align:start position:0%
    for games that have existed for a long

    00:03:52.160 --> 00:03:53.870 align:start position:0%
    for games that have existed for a long
    time<00:03:52.840><c> and</c><00:03:52.960><c> just</c><00:03:53.160><c> had</c><00:03:53.320><c> some</c><00:03:53.480><c> issues</c><00:03:53.760><c> that</c>

    00:03:53.870 --> 00:03:53.880 align:start position:0%
    time and just had some issues that

    00:03:53.880 --> 00:03:56.110 align:start position:0%
    time and just had some issues that
    people<00:03:54.120><c> decided</c><00:03:54.480><c> to</c><00:03:54.560><c> go</c><00:03:54.720><c> in</c><00:03:54.920><c> and</c><00:03:55.080><c> fix.</c><00:03:55.960><c> You'll</c>

    00:03:56.110 --> 00:03:56.120 align:start position:0%
    people decided to go in and fix. You'll

    00:03:56.120 --> 00:03:57.750 align:start position:0%
    people decided to go in and fix. You'll
    see<00:03:56.280><c> here</c><00:03:56.520><c> it</c><00:03:56.680><c> is</c><00:03:56.840><c> great</c><00:03:57.120><c> on</c><00:03:57.200><c> an</c><00:03:57.320><c> ultra-wide</c>

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    see here it is great on an ultra-wide

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    see here it is great on an ultra-wide
    monitor,<00:03:58.080><c> at</c><00:03:58.160><c> least</c><00:03:58.440><c> as</c><00:03:58.520><c> far</c><00:03:58.720><c> as</c><00:03:58.840><c> my</c><00:03:59.000><c> capture</c>

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    monitor, at least as far as my capture

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    monitor, at least as far as my capture
    is<00:03:59.480><c> concerned,</c><00:04:00.280><c> but</c><00:04:00.400><c> there</c><00:04:00.560><c> is</c><00:04:00.720><c> a</c><00:04:00.800><c> seam</c><00:04:01.040><c> down</c>

    00:04:01.230 --> 00:04:01.240 align:start position:0%
    is concerned, but there is a seam down

    00:04:01.240 --> 00:04:02.550 align:start position:0%
    is concerned, but there is a seam down
    the<00:04:01.320><c> middle</c><00:04:01.480><c> that</c><00:04:01.640><c> I</c><00:04:01.720><c> like</c><00:04:01.920><c> to</c><00:04:02.040><c> fix</c><00:04:02.400><c> in</c>

    00:04:02.550 --> 00:04:02.560 align:start position:0%
    the middle that I like to fix in

    00:04:02.560 --> 00:04:04.310 align:start position:0%
    the middle that I like to fix in
    editing.<00:04:03.480><c> I</c><00:04:03.520><c> don't</c><00:04:03.680><c> believe</c><00:04:03.960><c> there</c><00:04:04.120><c> is</c><00:04:04.240><c> a</c>

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    editing. I don't believe there is a

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    editing. I don't believe there is a
    setting<00:04:04.600><c> in</c><00:04:04.680><c> MAME</c><00:04:04.880><c> that</c><00:04:05.080><c> actually</c><00:04:05.440><c> move</c><00:04:05.680><c> those</c>

    00:04:05.870 --> 00:04:05.880 align:start position:0%
    setting in MAME that actually move those

    00:04:05.880 --> 00:04:07.430 align:start position:0%
    setting in MAME that actually move those
    images<00:04:06.240><c> together,</c><00:04:07.000><c> but</c><00:04:07.080><c> that</c><00:04:07.200><c> would</c><00:04:07.320><c> be</c>

    00:04:07.430 --> 00:04:07.440 align:start position:0%
    images together, but that would be

    00:04:07.440 --> 00:04:08.910 align:start position:0%
    images together, but that would be
    something<00:04:07.760><c> fun</c><00:04:08.000><c> in</c><00:04:08.120><c> the</c><00:04:08.240><c> future</c><00:04:08.600><c> so</c><00:04:08.720><c> you</c><00:04:08.800><c> could</c>

    00:04:08.910 --> 00:04:08.920 align:start position:0%
    something fun in the future so you could

    00:04:08.920 --> 00:04:11.230 align:start position:0%
    something fun in the future so you could
    kind<00:04:09.120><c> of</c><00:04:09.240><c> get</c><00:04:09.480><c> a</c><00:04:09.600><c> better,</c><00:04:10.280><c> more</c><00:04:10.440><c> cohesive</c><00:04:11.080><c> look</c>

    00:04:11.230 --> 00:04:11.240 align:start position:0%
    kind of get a better, more cohesive look

    00:04:11.240 --> 00:04:13.550 align:start position:0%
    kind of get a better, more cohesive look
    at<00:04:11.360><c> some</c><00:04:11.560><c> of</c><00:04:11.640><c> these</c><00:04:11.880><c> multiple</c><00:04:12.240><c> monitor</c><00:04:12.600><c> games.</c>

    00:04:13.550 --> 00:04:13.560 align:start position:0%
    at some of these multiple monitor games.

    00:04:13.560 --> 00:04:14.830 align:start position:0%
    at some of these multiple monitor games.
    If<00:04:13.680><c> you</c><00:04:13.760><c> never</c><00:04:13.920><c> played</c><00:04:14.160><c> any</c><00:04:14.320><c> of</c><00:04:14.400><c> the</c><00:04:14.480><c> title</c>

    00:04:14.830 --> 00:04:14.840 align:start position:0%
    If you never played any of the title

    00:04:14.840 --> 00:04:16.910 align:start position:0%
    If you never played any of the title
    wide-screen<00:04:15.280><c> games</c><00:04:15.560><c> as</c><00:04:15.720><c> well,</c><00:04:16.320><c> they</c><00:04:16.480><c> have</c><00:04:16.840><c> a</c>

    00:04:16.910 --> 00:04:16.920 align:start position:0%
    wide-screen games as well, they have a

    00:04:16.920 --> 00:04:18.349 align:start position:0%
    wide-screen games as well, they have a
    triple<00:04:17.239><c> monitor</c><00:04:17.560><c> setup</c><00:04:17.799><c> which</c><00:04:18.000><c> basically</c>

    00:04:18.349 --> 00:04:18.359 align:start position:0%
    triple monitor setup which basically

    00:04:18.359 --> 00:04:20.670 align:start position:0%
    triple monitor setup which basically
    feels<00:04:18.640><c> like</c><00:04:18.880><c> ultra</c><00:04:19.160><c> ultra-wide.</c><00:04:20.440><c> But</c>

    00:04:20.670 --> 00:04:20.680 align:start position:0%
    feels like ultra ultra-wide. But

    00:04:20.680 --> 00:04:22.550 align:start position:0%
    feels like ultra ultra-wide. But
    honestly,<00:04:21.079><c> I</c><00:04:21.200><c> love</c><00:04:21.600><c> that</c><00:04:21.720><c> developers</c><00:04:22.160><c> go</c><00:04:22.280><c> back</c>

    00:04:22.550 --> 00:04:22.560 align:start position:0%
    honestly, I love that developers go back

    00:04:22.560 --> 00:04:24.030 align:start position:0%
    honestly, I love that developers go back
    in<00:04:22.760><c> and</c><00:04:22.880><c> fix</c><00:04:23.120><c> up</c><00:04:23.240><c> some</c><00:04:23.400><c> of</c><00:04:23.480><c> the</c><00:04:23.560><c> issues</c><00:04:23.920><c> on</c>

    00:04:24.030 --> 00:04:24.040 align:start position:0%
    in and fix up some of the issues on

    00:04:24.040 --> 00:04:25.950 align:start position:0%
    in and fix up some of the issues on
    games<00:04:24.320><c> that</c><00:04:24.400><c> have</c><00:04:24.560><c> run</c><00:04:24.720><c> forever.</c><00:04:25.680><c> It's</c><00:04:25.760><c> also</c>

    00:04:25.950 --> 00:04:25.960 align:start position:0%
    games that have run forever. It's also

    00:04:25.960 --> 00:04:27.230 align:start position:0%
    games that have run forever. It's also
    going<00:04:26.080><c> to</c><00:04:26.160><c> be</c><00:04:26.240><c> our</c><00:04:26.320><c> first</c><00:04:26.560><c> soundtrack</c><00:04:26.960><c> sample</c>

    00:04:27.230 --> 00:04:27.240 align:start position:0%
    going to be our first soundtrack sample

    00:04:27.240 --> 00:04:29.470 align:start position:0%
    going to be our first soundtrack sample
    just<00:04:27.400><c> because</c><00:04:27.720><c> the</c><00:04:27.840><c> game</c><00:04:28.520><c> and</c><00:04:28.640><c> music</c><00:04:28.960><c> in</c><00:04:29.120><c> X-Men</c>

    00:04:29.470 --> 00:04:29.480 align:start position:0%
    just because the game and music in X-Men

    00:04:29.480 --> 00:04:31.670 align:start position:0%
    just because the game and music in X-Men
    is<00:04:29.640><c> absolutely</c><00:04:30.200><c> outstanding</c><00:04:30.800><c> and</c><00:04:30.880><c> I</c><00:04:30.960><c> love</c><00:04:31.200><c> it.</c>

    00:04:31.670 --> 00:04:31.680 align:start position:0%
    is absolutely outstanding and I love it.

    00:04:31.680 --> 00:04:45.573 align:start position:0%
    is absolutely outstanding and I love it.
    So<00:04:31.800><c> listen,</c><00:04:32.080><c> I'll</c><00:04:32.160><c> be</c><00:04:32.280><c> right</c><00:04:32.440><c> back</c><00:04:32.640><c> with</c><00:04:32.800><c> more.</c>

    00:04:45.573 --> 00:04:45.583 align:start position:0%

    00:04:45.583 --> 00:05:21.590 align:start position:0%

    &gt;&gt; [groaning]

    00:05:21.590 --> 00:05:21.600 align:start position:0%

    00:05:21.600 --> 00:05:23.110 align:start position:0%

    &gt;&gt; Now<00:05:21.720><c> jumping</c><00:05:22.040><c> back</c><00:05:22.240><c> over</c><00:05:22.440><c> to</c><00:05:22.520><c> Namco</c><00:05:22.840><c> System</c>

    00:05:23.110 --> 00:05:23.120 align:start position:0%
    &gt;&gt; Now jumping back over to Namco System

    00:05:23.120 --> 00:05:24.670 align:start position:0%
    &gt;&gt; Now jumping back over to Namco System
    23,<00:05:23.520><c> there's</c><00:05:23.720><c> also</c><00:05:23.920><c> going</c><00:05:24.040><c> to</c><00:05:24.120><c> be</c><00:05:24.200><c> graphical</c>

    00:05:24.670 --> 00:05:24.680 align:start position:0%
    23, there's also going to be graphical

    00:05:24.680 --> 00:05:26.710 align:start position:0%
    23, there's also going to be graphical
    improvements<00:05:25.240><c> in</c><00:05:25.440><c> Downhill</c><00:05:25.840><c> Bikers</c><00:05:26.240><c> as</c><00:05:26.440><c> well.</c>

    00:05:26.710 --> 00:05:26.720 align:start position:0%
    improvements in Downhill Bikers as well.

    00:05:26.720 --> 00:05:28.990 align:start position:0%
    improvements in Downhill Bikers as well.
    This<00:05:26.920><c> is</c><00:05:27.120><c> one</c><00:05:27.680><c> absolutely</c><00:05:28.240><c> a</c><00:05:28.320><c> wild</c><00:05:28.600><c> cabinet,</c>

    00:05:28.990 --> 00:05:29.000 align:start position:0%
    This is one absolutely a wild cabinet,

    00:05:29.000 --> 00:05:30.830 align:start position:0%
    This is one absolutely a wild cabinet,
    kind<00:05:29.200><c> of</c><00:05:29.320><c> feels</c><00:05:29.560><c> like</c><00:05:29.720><c> a</c><00:05:29.800><c> little</c><00:05:30.040><c> bit</c><00:05:30.480><c> of</c><00:05:30.640><c> the</c>

    00:05:30.830 --> 00:05:30.840 align:start position:0%
    kind of feels like a little bit of the

    00:05:30.840 --> 00:05:32.990 align:start position:0%
    kind of feels like a little bit of the
    spiritual<00:05:31.240><c> successor</c><00:05:32.120><c> to</c><00:05:32.280><c> something</c><00:05:32.760><c> like</c>

    00:05:32.990 --> 00:05:33.000 align:start position:0%
    spiritual successor to something like

    00:05:33.000 --> 00:05:34.430 align:start position:0%
    spiritual successor to something like
    Prop<00:05:33.240><c> Cycle,</c><00:05:33.560><c> which</c><00:05:33.760><c> is</c><00:05:33.840><c> way</c><00:05:33.960><c> to</c><00:05:34.040><c> be</c><00:05:34.120><c> one</c><00:05:34.240><c> of</c><00:05:34.320><c> my</c>

    00:05:34.430 --> 00:05:34.440 align:start position:0%
    Prop Cycle, which is way to be one of my

    00:05:34.440 --> 00:05:36.390 align:start position:0%
    Prop Cycle, which is way to be one of my
    favorite<00:05:34.800><c> Namco</c><00:05:35.160><c> games</c><00:05:35.840><c> and</c><00:05:36.000><c> one</c><00:05:36.160><c> that</c><00:05:36.280><c> you</c>

    00:05:36.390 --> 00:05:36.400 align:start position:0%
    favorite Namco games and one that you

    00:05:36.400 --> 00:05:38.630 align:start position:0%
    favorite Namco games and one that you
    barely<00:05:36.720><c> ever</c><00:05:36.960><c> see</c><00:05:37.200><c> out</c><00:05:37.360><c> in</c><00:05:37.440><c> the</c><00:05:37.520><c> wild</c><00:05:37.760><c> anymore.</c>

    00:05:38.630 --> 00:05:38.640 align:start position:0%
    barely ever see out in the wild anymore.

    00:05:38.640 --> 00:05:39.910 align:start position:0%
    barely ever see out in the wild anymore.
    But<00:05:38.720><c> Downhill</c><00:05:39.040><c> Bikers</c><00:05:39.360><c> definitely</c><00:05:39.680><c> isn't</c>

    00:05:39.910 --> 00:05:39.920 align:start position:0%
    But Downhill Bikers definitely isn't

    00:05:39.920 --> 00:05:41.630 align:start position:0%
    But Downhill Bikers definitely isn't
    getting<00:05:40.160><c> any</c><00:05:40.320><c> more</c><00:05:40.520><c> common,</c><00:05:40.840><c> and</c><00:05:40.960><c> it's</c><00:05:41.120><c> also</c><00:05:41.520><c> a</c>

    00:05:41.630 --> 00:05:41.640 align:start position:0%
    getting any more common, and it's also a

    00:05:41.640 --> 00:05:43.790 align:start position:0%
    getting any more common, and it's also a
    very<00:05:41.960><c> difficult</c><00:05:42.360><c> cabinet</c><00:05:42.680><c> to</c><00:05:42.800><c> locate.</c><00:05:43.640><c> So</c><00:05:43.720><c> if</c>

    00:05:43.790 --> 00:05:43.800 align:start position:0%
    very difficult cabinet to locate. So if

    00:05:43.800 --> 00:05:44.750 align:start position:0%
    very difficult cabinet to locate. So if
    you<00:05:43.840><c> know</c><00:05:43.920><c> where</c><00:05:44.040><c> there</c><00:05:44.200><c> is</c><00:05:44.360><c> one,</c><00:05:44.480><c> leave</c><00:05:44.640><c> me</c>

    00:05:44.750 --> 00:05:44.760 align:start position:0%
    you know where there is one, leave me

    00:05:44.760 --> 00:05:46.430 align:start position:0%
    you know where there is one, leave me
    comment<00:05:45.040><c> down</c><00:05:45.200><c> below.</c><00:05:46.120><c> But</c><00:05:46.240><c> this</c>

    00:05:46.430 --> 00:05:46.440 align:start position:0%
    comment down below. But this

    00:05:46.440 --> 00:05:47.990 align:start position:0%
    comment down below. But this
    play-through<00:05:46.880><c> here</c><00:05:47.120><c> looks</c><00:05:47.360><c> basically</c><00:05:47.760><c> like</c>

    00:05:47.990 --> 00:05:48.000 align:start position:0%
    play-through here looks basically like

    00:05:48.000 --> 00:05:51.070 align:start position:0%
    play-through here looks basically like
    90<00:05:48.320><c> to</c><00:05:48.440><c> 95%</c><00:05:49.320><c> buttoned</c><00:05:49.640><c> up</c><00:05:49.800><c> in</c><00:05:49.920><c> my</c><00:05:50.120><c> opinion,</c><00:05:50.880><c> or</c>

    00:05:51.070 --> 00:05:51.080 align:start position:0%
    90 to 95% buttoned up in my opinion, or

    00:05:51.080 --> 00:05:52.470 align:start position:0%
    90 to 95% buttoned up in my opinion, or
    at<00:05:51.160><c> least</c><00:05:51.400><c> from</c><00:05:51.520><c> my</c><00:05:51.680><c> memory</c><00:05:52.000><c> of</c><00:05:52.120><c> playing</c><00:05:52.360><c> the</c>

    00:05:52.470 --> 00:05:52.480 align:start position:0%
    at least from my memory of playing the

    00:05:52.480 --> 00:05:54.870 align:start position:0%
    at least from my memory of playing the
    game<00:05:52.680><c> maybe</c><00:05:52.920><c> 10</c><00:05:53.160><c> years</c><00:05:53.400><c> or</c><00:05:53.480><c> so</c><00:05:53.720><c> ago.</c><00:05:54.520><c> So</c><00:05:54.640><c> it</c><00:05:54.720><c> is</c>

    00:05:54.870 --> 00:05:54.880 align:start position:0%
    game maybe 10 years or so ago. So it is

    00:05:54.880 --> 00:05:56.590 align:start position:0%
    game maybe 10 years or so ago. So it is
    one<00:05:55.000><c> of</c><00:05:55.080><c> those</c><00:05:55.320><c> things.</c><00:05:55.920><c> A</c><00:05:55.960><c> lot</c><00:05:56.120><c> of</c><00:05:56.240><c> times</c><00:05:56.480><c> you</c>

    00:05:56.590 --> 00:05:56.600 align:start position:0%
    one of those things. A lot of times you

    00:05:56.600 --> 00:05:57.950 align:start position:0%
    one of those things. A lot of times you
    actually<00:05:56.880><c> have</c><00:05:57.040><c> to</c><00:05:57.160><c> find</c><00:05:57.480><c> real</c><00:05:57.600><c> hardware</c>

    00:05:57.950 --> 00:05:57.960 align:start position:0%
    actually have to find real hardware

    00:05:57.960 --> 00:06:00.190 align:start position:0%
    actually have to find real hardware
    captures<00:05:58.320><c> to</c><00:05:58.400><c> compare</c><00:05:58.760><c> it</c><00:05:58.880><c> to</c><00:05:59.000><c> to</c><00:05:59.120><c> say</c><00:05:59.760><c> exactly</c>

    00:06:00.190 --> 00:06:00.200 align:start position:0%
    captures to compare it to to say exactly

    00:06:00.200 --> 00:06:02.150 align:start position:0%
    captures to compare it to to say exactly
    how<00:06:00.320><c> things</c><00:06:00.640><c> are</c><00:06:00.800><c> working.</c><00:06:01.720><c> Now</c><00:06:01.840><c> obviously,</c>

    00:06:02.150 --> 00:06:02.160 align:start position:0%
    how things are working. Now obviously,

    00:06:02.160 --> 00:06:03.430 align:start position:0%
    how things are working. Now obviously,
    there<00:06:02.320><c> is</c><00:06:02.480><c> a</c><00:06:02.520><c> little</c><00:06:02.680><c> bit</c><00:06:02.880><c> of</c><00:06:03.040><c> a</c><00:06:03.160><c> layer</c>

    00:06:03.430 --> 00:06:03.440 align:start position:0%
    there is a little bit of a layer

    00:06:03.440 --> 00:06:05.350 align:start position:0%
    there is a little bit of a layer
    priority<00:06:03.920><c> issue</c><00:06:04.160><c> here</c><00:06:04.400><c> because</c><00:06:04.840><c> the</c><00:06:05.000><c> heads</c><00:06:05.280><c> of</c>

    00:06:05.350 --> 00:06:05.360 align:start position:0%
    priority issue here because the heads of

    00:06:05.360 --> 00:06:07.470 align:start position:0%
    priority issue here because the heads of
    the<00:06:05.520><c> actual</c><00:06:05.800><c> racers</c><00:06:06.560><c> are</c><00:06:06.720><c> behind</c><00:06:07.160><c> a</c><00:06:07.200><c> lot</c><00:06:07.400><c> of</c>

    00:06:07.470 --> 00:06:07.480 align:start position:0%
    the actual racers are behind a lot of

    00:06:07.480 --> 00:06:08.790 align:start position:0%
    the actual racers are behind a lot of
    the<00:06:07.560><c> graphics,</c><00:06:08.000><c> and</c><00:06:08.080><c> some</c><00:06:08.280><c> things</c><00:06:08.520><c> will</c><00:06:08.600><c> just</c>

    00:06:08.790 --> 00:06:08.800 align:start position:0%
    the graphics, and some things will just

    00:06:08.800 --> 00:06:10.670 align:start position:0%
    the graphics, and some things will just
    be<00:06:08.960><c> missing.</c><00:06:09.840><c> And</c><00:06:09.960><c> it</c><00:06:10.040><c> definitely</c><00:06:10.360><c> likes</c><00:06:10.560><c> to</c>

    00:06:10.670 --> 00:06:10.680 align:start position:0%
    be missing. And it definitely likes to

    00:06:10.680 --> 00:06:12.230 align:start position:0%
    be missing. And it definitely likes to
    go<00:06:10.840><c> to</c><00:06:11.040><c> a</c><00:06:11.160><c> blue</c><00:06:11.400><c> screen.</c><00:06:11.720><c> You</c><00:06:11.760><c> can</c><00:06:11.920><c> hear</c><00:06:12.040><c> the</c>

    00:06:12.230 --> 00:06:12.240 align:start position:0%
    go to a blue screen. You can hear the

    00:06:12.240 --> 00:06:14.110 align:start position:0%
    go to a blue screen. You can hear the
    audio<00:06:12.480><c> running</c><00:06:12.760><c> in</c><00:06:12.880><c> the</c><00:06:12.960><c> background,</c><00:06:13.880><c> but</c><00:06:14.000><c> the</c>

    00:06:14.110 --> 00:06:14.120 align:start position:0%
    audio running in the background, but the

    00:06:14.120 --> 00:06:15.550 align:start position:0%
    audio running in the background, but the
    game<00:06:14.400><c> is</c><00:06:14.560><c> no</c><00:06:14.680><c> longer</c><00:06:15.040><c> actually,</c><00:06:15.320><c> quote</c>

    00:06:15.550 --> 00:06:15.560 align:start position:0%
    game is no longer actually, quote

    00:06:15.560 --> 00:06:17.550 align:start position:0%
    game is no longer actually, quote
    unquote,<00:06:15.840><c> playable.</c><00:06:16.760><c> If</c><00:06:16.880><c> that</c><00:06:17.080><c> happens,</c><00:06:17.400><c> just</c>

    00:06:17.550 --> 00:06:17.560 align:start position:0%
    unquote, playable. If that happens, just

    00:06:17.560 --> 00:06:19.590 align:start position:0%
    unquote, playable. If that happens, just
    go<00:06:17.680><c> ahead</c><00:06:18.000><c> and</c><00:06:18.120><c> restart</c><00:06:18.600><c> it,</c><00:06:18.960><c> hit</c><00:06:19.160><c> start</c><00:06:19.440><c> like</c>

    00:06:19.590 --> 00:06:19.600 align:start position:0%
    go ahead and restart it, hit start like

    00:06:19.600 --> 00:06:21.230 align:start position:0%
    go ahead and restart it, hit start like
    it<00:06:19.760><c> owes</c><00:06:19.920><c> you</c><00:06:20.040><c> money,</c><00:06:20.640><c> and</c><00:06:20.800><c> then</c><00:06:20.880><c> you</c><00:06:21.000><c> should</c>

    00:06:21.230 --> 00:06:21.240 align:start position:0%
    it owes you money, and then you should

    00:06:21.240 --> 00:06:23.110 align:start position:0%
    it owes you money, and then you should
    get<00:06:21.440><c> into</c><00:06:21.680><c> the</c><00:06:21.800><c> game.</c><00:06:22.280><c> But</c><00:06:22.400><c> this</c><00:06:22.560><c> is</c><00:06:22.760><c> one</c><00:06:23.000><c> where</c>

    00:06:23.110 --> 00:06:23.120 align:start position:0%
    get into the game. But this is one where

    00:06:23.120 --> 00:06:24.950 align:start position:0%
    get into the game. But this is one where
    the<00:06:23.240><c> controls</c><00:06:23.680><c> definitely</c><00:06:24.000><c> still</c><00:06:24.280><c> feel</c><00:06:24.880><c> a</c>

    00:06:24.950 --> 00:06:24.960 align:start position:0%
    the controls definitely still feel a

    00:06:24.960 --> 00:06:26.590 align:start position:0%
    the controls definitely still feel a
    little<00:06:25.200><c> bit</c><00:06:25.440><c> weird.</c><00:06:25.680><c> Actually</c><00:06:25.960><c> turning</c><00:06:26.320><c> left</c>

    00:06:26.590 --> 00:06:26.600 align:start position:0%
    little bit weird. Actually turning left

    00:06:26.600 --> 00:06:28.590 align:start position:0%
    little bit weird. Actually turning left
    always<00:06:26.840><c> gives</c><00:06:27.080><c> me</c><00:06:27.200><c> a</c><00:06:27.280><c> little</c><00:06:27.480><c> bit</c><00:06:27.600><c> of</c><00:06:27.760><c> hell.</c>

    00:06:28.590 --> 00:06:28.600 align:start position:0%
    always gives me a little bit of hell.

    00:06:28.600 --> 00:06:30.190 align:start position:0%
    always gives me a little bit of hell.
    But<00:06:28.720><c> again,</c><00:06:29.040><c> this</c><00:06:29.280><c> is</c><00:06:29.440><c> an</c><00:06:29.520><c> incredibly</c><00:06:30.000><c> rare</c>

    00:06:30.190 --> 00:06:30.200 align:start position:0%
    But again, this is an incredibly rare

    00:06:30.200 --> 00:06:32.710 align:start position:0%
    But again, this is an incredibly rare
    game,<00:06:30.440><c> and</c><00:06:30.520><c> it</c><00:06:30.640><c> shows</c><00:06:30.880><c> that</c><00:06:31.000><c> Namco</c><00:06:31.360><c> System</c><00:06:31.680><c> 23</c>

    00:06:32.710 --> 00:06:32.720 align:start position:0%
    game, and it shows that Namco System 23

    00:06:32.720 --> 00:06:34.710 align:start position:0%
    game, and it shows that Namco System 23
    is<00:06:32.960><c> seeing</c><00:06:33.200><c> those</c><00:06:33.360><c> improvements.</c><00:06:33.960><c> And</c><00:06:34.080><c> again,</c>

    00:06:34.710 --> 00:06:34.720 align:start position:0%
    is seeing those improvements. And again,

    00:06:34.720 --> 00:06:36.190 align:start position:0%
    is seeing those improvements. And again,
    I<00:06:34.800><c> want</c><00:06:35.000><c> everyone</c><00:06:35.280><c> to</c><00:06:35.360><c> remember</c><00:06:35.680><c> that</c><00:06:35.880><c> this</c><00:06:36.080><c> is</c>

    00:06:36.190 --> 00:06:36.200 align:start position:0%
    I want everyone to remember that this is

    00:06:36.200 --> 00:06:37.590 align:start position:0%
    I want everyone to remember that this is
    always<00:06:36.520><c> an</c><00:06:36.640><c> iterative</c><00:06:37.040><c> process,</c><00:06:37.440><c> and</c><00:06:37.520><c> it</c>

    00:06:37.590 --> 00:06:37.600 align:start position:0%
    always an iterative process, and it

    00:06:37.600 --> 00:06:39.430 align:start position:0%
    always an iterative process, and it
    might<00:06:37.840><c> take</c><00:06:38.040><c> another</c><00:06:38.360><c> 6</c><00:06:38.640><c> months,</c><00:06:38.920><c> a</c><00:06:38.960><c> year,</c><00:06:39.200><c> 2</c>

    00:06:39.430 --> 00:06:39.440 align:start position:0%
    might take another 6 months, a year, 2

    00:06:39.440 --> 00:06:41.790 align:start position:0%
    might take another 6 months, a year, 2
    years,<00:06:40.080><c> maybe</c><00:06:40.360><c> even</c><00:06:40.600><c> 5</c><00:06:40.920><c> years</c><00:06:41.160><c> until</c><00:06:41.440><c> Namco</c>

    00:06:41.790 --> 00:06:41.800 align:start position:0%
    years, maybe even 5 years until Namco

    00:06:41.800 --> 00:06:43.870 align:start position:0%
    years, maybe even 5 years until Namco
    System<00:06:42.000><c> 23</c><00:06:42.400><c> would</c><00:06:42.520><c> be</c><00:06:42.600><c> considered</c><00:06:43.040><c> 100%</c>

    00:06:43.870 --> 00:06:43.880 align:start position:0%
    System 23 would be considered 100%

    00:06:43.880 --> 00:06:45.990 align:start position:0%
    System 23 would be considered 100%
    perfect.<00:06:44.760><c> And</c><00:06:44.840><c> I</c><00:06:44.920><c> forgot</c><00:06:45.240><c> that</c><00:06:45.360><c> I</c><00:06:45.440><c> didn't</c><00:06:45.760><c> have</c>

    00:06:45.990 --> 00:06:46.000 align:start position:0%
    perfect. And I forgot that I didn't have

    00:06:46.000 --> 00:06:47.950 align:start position:0%
    perfect. And I forgot that I didn't have
    my<00:06:46.160><c> actual</c><00:06:46.480><c> binds</c><00:06:46.840><c> here</c><00:06:47.000><c> compared</c><00:06:47.400><c> to</c><00:06:47.480><c> the</c><00:06:47.720><c> old</c>

    00:06:47.950 --> 00:06:47.960 align:start position:0%
    my actual binds here compared to the old

    00:06:47.960 --> 00:06:49.590 align:start position:0%
    my actual binds here compared to the old
    version<00:06:48.240><c> of</c><00:06:48.400><c> MAME.</c><00:06:49.000><c> I</c><00:06:49.040><c> had</c><00:06:49.160><c> a</c><00:06:49.200><c> little</c><00:06:49.400><c> bit</c><00:06:49.520><c> of</c>

    00:06:49.590 --> 00:06:49.600 align:start position:0%
    version of MAME. I had a little bit of

    00:06:49.600 --> 00:06:50.790 align:start position:0%
    version of MAME. I had a little bit of
    trouble<00:06:49.880><c> actually</c><00:06:50.120><c> getting</c><00:06:50.320><c> started</c><00:06:50.640><c> here</c>

    00:06:50.790 --> 00:06:50.800 align:start position:0%
    trouble actually getting started here

    00:06:50.800 --> 00:06:52.590 align:start position:0%
    trouble actually getting started here
    till<00:06:50.920><c> I</c><00:06:51.000><c> looked</c><00:06:51.240><c> it</c><00:06:51.400><c> up.</c><00:06:52.000><c> And</c><00:06:52.080><c> that</c><00:06:52.200><c> really</c><00:06:52.400><c> is</c>

    00:06:52.590 --> 00:06:52.600 align:start position:0%
    till I looked it up. And that really is

    00:06:52.600 --> 00:06:54.310 align:start position:0%
    till I looked it up. And that really is
    the<00:06:52.720><c> thing.</c><00:06:53.080><c> As</c><00:06:53.200><c> far</c><00:06:53.400><c> as</c><00:06:53.520><c> Downhill</c><00:06:53.840><c> Bikers</c><00:06:54.160><c> is</c>

    00:06:54.310 --> 00:06:54.320 align:start position:0%
    the thing. As far as Downhill Bikers is

    00:06:54.320 --> 00:06:55.790 align:start position:0%
    the thing. As far as Downhill Bikers is
    concerned,<00:06:54.800><c> the</c><00:06:54.880><c> steering</c><00:06:55.240><c> is</c><00:06:55.400><c> at</c><00:06:55.520><c> least</c><00:06:55.760><c> a</c>

    00:06:55.790 --> 00:06:55.800 align:start position:0%
    concerned, the steering is at least a

    00:06:55.800 --> 00:06:57.830 align:start position:0%
    concerned, the steering is at least a
    little<00:06:55.960><c> bit</c><00:06:56.160><c> weird</c><00:06:56.440><c> on</c><00:06:56.600><c> my</c><00:06:56.840><c> end.</c><00:06:57.400><c> Maybe</c><00:06:57.680><c> I'm</c>

    00:06:57.830 --> 00:06:57.840 align:start position:0%
    little bit weird on my end. Maybe I'm

    00:06:57.840 --> 00:06:59.230 align:start position:0%
    little bit weird on my end. Maybe I'm
    missing<00:06:58.160><c> one</c><00:06:58.280><c> particular</c><00:06:58.800><c> setting,</c><00:06:59.120><c> but</c>

    00:06:59.230 --> 00:06:59.240 align:start position:0%
    missing one particular setting, but

    00:06:59.240 --> 00:07:00.510 align:start position:0%
    missing one particular setting, but
    going<00:06:59.480><c> through</c><00:06:59.680><c> all</c><00:06:59.760><c> these</c><00:06:59.960><c> different</c><00:07:00.240><c> games</c>

    00:07:00.510 --> 00:07:00.520 align:start position:0%
    going through all these different games

    00:07:00.520 --> 00:07:02.830 align:start position:0%
    going through all these different games
    can<00:07:00.720><c> be</c><00:07:00.920><c> a</c><00:07:01.000><c> little</c><00:07:01.200><c> bit</c><00:07:01.400><c> of</c><00:07:01.520><c> a</c><00:07:01.640><c> chore.</c><00:07:02.480><c> But</c><00:07:02.720><c> I</c>

    00:07:02.830 --> 00:07:02.840 align:start position:0%
    can be a little bit of a chore. But I

    00:07:02.840 --> 00:07:04.470 align:start position:0%
    can be a little bit of a chore. But I
    will<00:07:03.000><c> say</c><00:07:03.200><c> this</c><00:07:03.400><c> one</c><00:07:03.520><c> definitely</c><00:07:03.920><c> is</c><00:07:04.120><c> looking</c>

    00:07:04.470 --> 00:07:04.480 align:start position:0%
    will say this one definitely is looking

    00:07:04.480 --> 00:07:06.830 align:start position:0%
    will say this one definitely is looking
    up<00:07:04.680><c> as</c><00:07:04.880><c> far</c><00:07:05.080><c> as</c><00:07:05.240><c> the</c><00:07:05.280><c> emulation</c><00:07:05.880><c> is</c><00:07:06.040><c> concerned.</c>

    00:07:06.830 --> 00:07:06.840 align:start position:0%
    up as far as the emulation is concerned.

    00:07:06.840 --> 00:07:07.990 align:start position:0%
    up as far as the emulation is concerned.
    Even<00:07:07.000><c> if</c><00:07:07.064><c> [music]</c><00:07:07.120><c> for</c><00:07:07.160><c> some</c><00:07:07.320><c> strange</c><00:07:07.680><c> reason,</c>

    00:07:07.990 --> 00:07:08.000 align:start position:0%
    Even if [music] for some strange reason,

    00:07:08.000 --> 00:07:09.510 align:start position:0%
    Even if [music] for some strange reason,
    turning<00:07:08.320><c> left</c><00:07:08.520><c> seems</c><00:07:08.760><c> to</c><00:07:08.840><c> be</c><00:07:08.960><c> absolutely</c>

    00:07:09.510 --> 00:07:09.520 align:start position:0%
    turning left seems to be absolutely

    00:07:09.520 --> 00:07:11.390 align:start position:0%
    turning left seems to be absolutely
    something<00:07:10.320><c> that</c><00:07:10.440><c> this</c><00:07:10.640><c> game</c><00:07:10.880><c> cannot</c><00:07:11.200><c> do,</c><00:07:11.320><c> at</c>

    00:07:11.390 --> 00:07:11.400 align:start position:0%
    something that this game cannot do, at

    00:07:11.400 --> 00:07:12.830 align:start position:0%
    something that this game cannot do, at
    least<00:07:11.640><c> for</c><00:07:11.760><c> me.</c><00:07:11.920><c> It's</c><00:07:12.040><c> definitely</c><00:07:12.280><c> got</c><00:07:12.520><c> a</c><00:07:12.560><c> very</c>

    00:07:12.830 --> 00:07:12.840 align:start position:0%
    least for me. It's definitely got a very

    00:07:12.840 --> 00:07:14.990 align:start position:0%
    least for me. It's definitely got a very
    big<00:07:13.080><c> Zoolander</c><00:07:13.600><c> issue</c><00:07:13.840><c> going</c><00:07:14.160><c> on.</c><00:07:14.800><c> But</c><00:07:14.920><c> all</c>

    00:07:14.990 --> 00:07:15.000 align:start position:0%
    big Zoolander issue going on. But all

    00:07:15.000 --> 00:07:17.030 align:start position:0%
    big Zoolander issue going on. But all
    jokes<00:07:15.280><c> aside,</c><00:07:15.520><c> Namco</c><00:07:15.840><c> System</c><00:07:16.120><c> 23</c><00:07:16.600><c> is</c><00:07:16.760><c> looking</c>

    00:07:17.030 --> 00:07:17.040 align:start position:0%
    jokes aside, Namco System 23 is looking

    00:07:17.040 --> 00:07:19.030 align:start position:0%
    jokes aside, Namco System 23 is looking
    a<00:07:17.120><c> lot</c><00:07:17.400><c> better.</c>

    00:07:19.030 --> 00:07:19.040 align:start position:0%
    a lot better.

    00:07:19.040 --> 00:07:20.510 align:start position:0%
    a lot better.
    Now<00:07:19.160><c> moving</c><00:07:19.480><c> over</c><00:07:19.640><c> to</c><00:07:19.720><c> Konami</c><00:07:20.160><c> and</c><00:07:20.320><c> Running</c>

    00:07:20.510 --> 00:07:20.520 align:start position:0%
    Now moving over to Konami and Running

    00:07:20.520 --> 00:07:21.790 align:start position:0%
    Now moving over to Konami and Running
    Gun.<00:07:20.720><c> This</c><00:07:20.840><c> is</c><00:07:20.960><c> actually</c><00:07:21.240><c> an</c><00:07:21.320><c> interesting</c>

    00:07:21.790 --> 00:07:21.800 align:start position:0%
    Gun. This is actually an interesting

    00:07:21.800 --> 00:07:24.030 align:start position:0%
    Gun. This is actually an interesting
    update<00:07:22.200><c> cuz</c><00:07:22.320><c> this</c><00:07:22.480><c> came</c><00:07:22.680><c> from</c><00:07:22.840><c> Hotega.</c><00:07:23.920><c> If</c>

    00:07:24.030 --> 00:07:24.040 align:start position:0%
    update cuz this came from Hotega. If

    00:07:24.040 --> 00:07:25.430 align:start position:0%
    update cuz this came from Hotega. If
    that<00:07:24.200><c> name</c><00:07:24.400><c> doesn't</c><00:07:24.600><c> sound</c><00:07:24.800><c> super</c><00:07:25.040><c> familiar</c>

    00:07:25.430 --> 00:07:25.440 align:start position:0%
    that name doesn't sound super familiar

    00:07:25.440 --> 00:07:27.630 align:start position:0%
    that name doesn't sound super familiar
    on<00:07:25.560><c> the</c><00:07:25.640><c> MAME</c><00:07:25.840><c> side</c><00:07:26.040><c> of</c><00:07:26.160><c> things,</c><00:07:26.720><c> he</c><00:07:26.960><c> is</c><00:07:27.240><c> one</c><00:07:27.520><c> of</c>

    00:07:27.630 --> 00:07:27.640 align:start position:0%
    on the MAME side of things, he is one of

    00:07:27.640 --> 00:07:29.470 align:start position:0%
    on the MAME side of things, he is one of
    the<00:07:27.720><c> developers</c><00:07:28.360><c> of</c><00:07:28.520><c> different</c><00:07:28.840><c> arcade</c><00:07:29.200><c> cores</c>

    00:07:29.470 --> 00:07:29.480 align:start position:0%
    the developers of different arcade cores

    00:07:29.480 --> 00:07:31.630 align:start position:0%
    the developers of different arcade cores
    on<00:07:29.600><c> the</c><00:07:29.680><c> Mr.</c><00:07:29.960><c> FPGA</c><00:07:30.960><c> and</c><00:07:31.040><c> Analog</c><00:07:31.280><c> Pocket</c><00:07:31.520><c> side</c>

    00:07:31.630 --> 00:07:31.640 align:start position:0%
    on the Mr. FPGA and Analog Pocket side

    00:07:31.640 --> 00:07:33.430 align:start position:0%
    on the Mr. FPGA and Analog Pocket side
    of<00:07:31.760><c> things.</c><00:07:32.520><c> And</c><00:07:32.600><c> the</c><00:07:32.680><c> nice</c><00:07:32.880><c> thing</c><00:07:33.040><c> is</c><00:07:33.280><c> when</c>

    00:07:33.430 --> 00:07:33.440 align:start position:0%
    of things. And the nice thing is when

    00:07:33.440 --> 00:07:35.870 align:start position:0%
    of things. And the nice thing is when
    Hotega<00:07:33.920><c> finds</c><00:07:34.400><c> an</c><00:07:34.560><c> issue</c><00:07:35.240><c> that</c><00:07:35.320><c> maybe</c><00:07:35.560><c> MAME</c>

    00:07:35.870 --> 00:07:35.880 align:start position:0%
    Hotega finds an issue that maybe MAME

    00:07:35.880 --> 00:07:37.390 align:start position:0%
    Hotega finds an issue that maybe MAME
    hasn't<00:07:36.120><c> resolved</c><00:07:36.520><c> yet</c><00:07:36.760><c> because</c><00:07:37.040><c> everything</c>

    00:07:37.390 --> 00:07:37.400 align:start position:0%
    hasn't resolved yet because everything

    00:07:37.400 --> 00:07:39.350 align:start position:0%
    hasn't resolved yet because everything
    is<00:07:37.560><c> an</c><00:07:37.680><c> open-source</c><00:07:38.160><c> project,</c><00:07:38.920><c> he</c><00:07:39.080><c> and</c><00:07:39.200><c> his</c>

    00:07:39.350 --> 00:07:39.360 align:start position:0%
    is an open-source project, he and his

    00:07:39.360 --> 00:07:41.310 align:start position:0%
    is an open-source project, he and his
    team<00:07:39.520><c> will</c><00:07:39.720><c> actually</c><00:07:40.080><c> submit</c><00:07:40.720><c> requests</c><00:07:41.200><c> and</c>

    00:07:41.310 --> 00:07:41.320 align:start position:0%
    team will actually submit requests and

    00:07:41.320 --> 00:07:43.510 align:start position:0%
    team will actually submit requests and
    pulls<00:07:41.680><c> to</c><00:07:41.840><c> MAME</c><00:07:42.480><c> to</c><00:07:42.560><c> get</c><00:07:42.720><c> some</c><00:07:42.880><c> of</c><00:07:42.960><c> those</c><00:07:43.160><c> bugs</c>

    00:07:43.510 --> 00:07:43.520 align:start position:0%
    pulls to MAME to get some of those bugs

    00:07:43.520 --> 00:07:45.630 align:start position:0%
    pulls to MAME to get some of those bugs
    and<00:07:43.720><c> issues</c><00:07:44.040><c> fixed</c><00:07:44.440><c> up.</c><00:07:44.960><c> So</c><00:07:45.120><c> apparently,</c>

    00:07:45.630 --> 00:07:45.640 align:start position:0%
    and issues fixed up. So apparently,

    00:07:45.640 --> 00:07:47.070 align:start position:0%
    and issues fixed up. So apparently,
    something<00:07:46.000><c> like</c><00:07:46.160><c> Running</c><00:07:46.400><c> Gun</c><00:07:46.640><c> had</c><00:07:47.000><c> a</c>

    00:07:47.070 --> 00:07:47.080 align:start position:0%
    something like Running Gun had a

    00:07:47.080 --> 00:07:49.230 align:start position:0%
    something like Running Gun had a
    freezing<00:07:47.560><c> and</c><00:07:47.680><c> crashing</c><00:07:48.040><c> issue</c><00:07:48.680><c> if</c><00:07:48.920><c> some</c>

    00:07:49.230 --> 00:07:49.240 align:start position:0%
    freezing and crashing issue if some

    00:07:49.240 --> 00:07:50.910 align:start position:0%
    freezing and crashing issue if some
    setting<00:07:49.560><c> was</c><00:07:49.720><c> basically</c><00:07:50.200><c> articulated</c><00:07:50.800><c> the</c>

    00:07:50.910 --> 00:07:50.920 align:start position:0%
    setting was basically articulated the

    00:07:50.920 --> 00:07:52.990 align:start position:0%
    setting was basically articulated the
    wrong<00:07:51.200><c> way.</c><00:07:51.760><c> And</c><00:07:51.880><c> now</c><00:07:52.000><c> that's</c><00:07:52.160><c> been</c><00:07:52.320><c> 100%</c>

    00:07:52.990 --> 00:07:53.000 align:start position:0%
    wrong way. And now that's been 100%

    00:07:53.000 --> 00:07:55.270 align:start position:0%
    wrong way. And now that's been 100%
    fixed<00:07:53.360><c> up</c><00:07:53.560><c> on</c><00:07:53.680><c> the</c><00:07:53.800><c> current</c><00:07:54.080><c> version</c><00:07:54.360><c> of</c><00:07:54.480><c> MAME.</c>

    00:07:55.270 --> 00:07:55.280 align:start position:0%
    fixed up on the current version of MAME.

    00:07:55.280 --> 00:07:56.630 align:start position:0%
    fixed up on the current version of MAME.
    If<00:07:55.400><c> you</c><00:07:55.480><c> never</c><00:07:55.640><c> played</c><00:07:55.920><c> Running</c><00:07:56.080><c> Gun</c><00:07:56.240><c> before,</c>

    00:07:56.630 --> 00:07:56.640 align:start position:0%
    If you never played Running Gun before,

    00:07:56.640 --> 00:07:58.630 align:start position:0%
    If you never played Running Gun before,
    I<00:07:56.720><c> can't</c><00:07:56.960><c> stress</c><00:07:57.320><c> enough</c><00:07:58.040><c> it</c><00:07:58.160><c> might</c><00:07:58.360><c> not</c><00:07:58.520><c> be</c>

    00:07:58.630 --> 00:07:58.640 align:start position:0%
    I can't stress enough it might not be

    00:07:58.640 --> 00:08:00.910 align:start position:0%
    I can't stress enough it might not be
    NBA<00:07:59.080><c> Jam</c><00:07:59.360><c> levels</c><00:07:59.680><c> of</c><00:07:59.840><c> amazing,</c><00:08:00.320><c> but</c><00:08:00.480><c> it</c><00:08:00.560><c> is</c><00:08:00.720><c> one</c>

    00:08:00.910 --> 00:08:00.920 align:start position:0%
    NBA Jam levels of amazing, but it is one

    00:08:00.920 --> 00:08:03.190 align:start position:0%
    NBA Jam levels of amazing, but it is one
    level<00:08:01.200><c> below</c><00:08:01.920><c> and</c><00:08:02.080><c> it</c><00:08:02.200><c> has</c><00:08:02.440><c> some</c><00:08:02.640><c> incredible</c>

    00:08:03.190 --> 00:08:03.200 align:start position:0%
    level below and it has some incredible

    00:08:03.200 --> 00:08:05.190 align:start position:0%
    level below and it has some incredible
    pseudo<00:08:03.560><c> 3D</c><00:08:03.960><c> going</c><00:08:04.280><c> on.</c><00:08:04.920><c> And</c><00:08:05.000><c> this</c><00:08:05.120><c> is</c>

    00:08:05.190 --> 00:08:05.200 align:start position:0%
    pseudo 3D going on. And this is

    00:08:05.200 --> 00:08:07.630 align:start position:0%
    pseudo 3D going on. And this is
    something<00:08:05.480><c> Hotega</c><00:08:06.000><c> made</c><00:08:06.680><c> to</c><00:08:06.840><c> get</c><00:08:07.080><c> to</c><00:08:07.200><c> Capcom</c>

    00:08:07.630 --> 00:08:07.640 align:start position:0%
    something Hotega made to get to Capcom

    00:08:07.640 --> 00:08:10.830 align:start position:0%
    something Hotega made to get to Capcom
    CPS-3<00:08:08.560><c> on</c><00:08:08.720><c> Mr.</c><00:08:09.040><c> FPGA.</c><00:08:10.120><c> So</c><00:08:10.240><c> it</c><00:08:10.320><c> definitely</c><00:08:10.600><c> is</c><00:08:10.760><c> a</c>

    00:08:10.830 --> 00:08:10.840 align:start position:0%
    CPS-3 on Mr. FPGA. So it definitely is a

    00:08:10.840 --> 00:08:12.430 align:start position:0%
    CPS-3 on Mr. FPGA. So it definitely is a
    stepping<00:08:11.240><c> stone,</c><00:08:11.520><c> but</c><00:08:11.680><c> I</c><00:08:11.760><c> do</c><00:08:12.000><c> love</c><00:08:12.240><c> how</c>

    00:08:12.430 --> 00:08:12.440 align:start position:0%
    stepping stone, but I do love how

    00:08:12.440 --> 00:08:15.110 align:start position:0%
    stepping stone, but I do love how
    sometimes<00:08:13.400><c> MAME</c><00:08:14.000><c> emulation</c><00:08:14.640><c> will</c><00:08:14.800><c> actually</c>

    00:08:15.110 --> 00:08:15.120 align:start position:0%
    sometimes MAME emulation will actually

    00:08:15.120 --> 00:08:17.910 align:start position:0%
    sometimes MAME emulation will actually
    inform<00:08:15.560><c> FPGA</c><00:08:16.040><c> development</c><00:08:16.800><c> things</c><00:08:17.160><c> out,</c><00:08:17.720><c> then</c>

    00:08:17.910 --> 00:08:17.920 align:start position:0%
    inform FPGA development things out, then

    00:08:17.920 --> 00:08:20.470 align:start position:0%
    inform FPGA development things out, then
    FPGA<00:08:18.520><c> core</c><00:08:18.680><c> developer</c><00:08:19.120><c> will</c><00:08:19.240><c> go</c><00:08:19.400><c> back</c><00:08:19.760><c> to</c><00:08:19.880><c> MAME</c>

    00:08:20.470 --> 00:08:20.480 align:start position:0%
    FPGA core developer will go back to MAME

    00:08:20.480 --> 00:08:21.790 align:start position:0%
    FPGA core developer will go back to MAME
    and<00:08:20.720><c> actually</c><00:08:21.000><c> solve</c><00:08:21.200><c> some</c><00:08:21.360><c> problems</c><00:08:21.720><c> that</c>

    00:08:21.790 --> 00:08:21.800 align:start position:0%
    and actually solve some problems that

    00:08:21.800 --> 00:08:23.790 align:start position:0%
    and actually solve some problems that
    have<00:08:21.880><c> persisted</c><00:08:22.360><c> in</c><00:08:22.440><c> the</c><00:08:22.560><c> emulation.</c><00:08:23.720><c> It's</c>

    00:08:23.790 --> 00:08:23.800 align:start position:0%
    have persisted in the emulation. It's

    00:08:23.800 --> 00:08:24.950 align:start position:0%
    have persisted in the emulation. It's
    also<00:08:23.960><c> going</c><00:08:24.080><c> to</c><00:08:24.160><c> be</c><00:08:24.240><c> our</c><00:08:24.320><c> second</c><00:08:24.600><c> soundtrack</c>

    00:08:24.950 --> 00:08:24.960 align:start position:0%
    also going to be our second soundtrack

    00:08:24.960 --> 00:08:26.550 align:start position:0%
    also going to be our second soundtrack
    sample<00:08:25.280><c> just</c><00:08:25.440><c> because</c><00:08:25.680><c> I</c><00:08:25.760><c> always</c><00:08:26.040><c> love</c><00:08:26.240><c> Konami</c>

    00:08:26.550 --> 00:08:26.560 align:start position:0%
    sample just because I always love Konami

    00:08:26.560 --> 00:08:28.150 align:start position:0%
    sample just because I always love Konami
    soundtracks.<00:08:27.400><c> So</c><00:08:27.480><c> go</c><00:08:27.600><c> ahead</c><00:08:27.800><c> and</c><00:08:27.880><c> listen</c><00:08:28.040><c> but</c>

    00:08:28.150 --> 00:08:28.160 align:start position:0%
    soundtracks. So go ahead and listen but

    00:08:28.160 --> 00:08:29.590 align:start position:0%
    soundtracks. So go ahead and listen but
    come<00:08:28.320><c> back</c><00:08:28.520><c> cuz</c><00:08:28.600><c> I</c><00:08:28.680><c> got</c><00:08:28.800><c> a</c><00:08:28.840><c> bit</c><00:08:29.000><c> more</c><00:08:29.160><c> news</c><00:08:29.400><c> for</c>

    00:08:29.590 --> 00:08:29.600 align:start position:0%
    come back cuz I got a bit more news for

    00:08:29.600 --> 00:09:02.470 align:start position:0%
    come back cuz I got a bit more news for
    you.

    00:09:02.470 --> 00:09:02.480 align:start position:0%

    00:09:02.480 --> 00:09:04.110 align:start position:0%

    Super<00:09:02.760><c> fun</c><00:09:02.960><c> game,</c><00:09:03.200><c> super</c><00:09:03.440><c> fun</c><00:09:03.640><c> soundtrack,</c>

    00:09:04.110 --> 00:09:04.120 align:start position:0%
    Super fun game, super fun soundtrack,

    00:09:04.120 --> 00:09:05.710 align:start position:0%
    Super fun game, super fun soundtrack,
    and<00:09:04.240><c> again,</c><00:09:04.560><c> I</c><00:09:04.640><c> just</c><00:09:04.880><c> love</c><00:09:05.120><c> how</c><00:09:05.320><c> all</c><00:09:05.520><c> of</c><00:09:05.640><c> the</c>

    00:09:05.710 --> 00:09:05.720 align:start position:0%
    and again, I just love how all of the

    00:09:05.720 --> 00:09:07.430 align:start position:0%
    and again, I just love how all of the
    information<00:09:06.280><c> is</c><00:09:06.480><c> shared</c><00:09:06.920><c> back</c><00:09:07.120><c> and</c><00:09:07.240><c> forth</c>

    00:09:07.430 --> 00:09:07.440 align:start position:0%
    information is shared back and forth

    00:09:07.440 --> 00:09:09.630 align:start position:0%
    information is shared back and forth
    between<00:09:07.720><c> developers</c><00:09:08.600><c> cuz</c><00:09:08.840><c> obviously,</c><00:09:09.200><c> Hotega</c>

    00:09:09.630 --> 00:09:09.640 align:start position:0%
    between developers cuz obviously, Hotega

    00:09:09.640 --> 00:09:11.870 align:start position:0%
    between developers cuz obviously, Hotega
    is<00:09:09.880><c> not</c><00:09:10.160><c> a</c><00:09:10.240><c> software</c><00:09:10.600><c> emulation</c><00:09:11.080><c> developer.</c>

    00:09:11.870 --> 00:09:11.880 align:start position:0%
    is not a software emulation developer.

    00:09:11.880 --> 00:09:13.790 align:start position:0%
    is not a software emulation developer.
    He<00:09:12.000><c> is</c><00:09:12.200><c> not</c><00:09:12.480><c> working</c><00:09:12.840><c> with</c><00:09:13.040><c> the</c><00:09:13.120><c> MAME</c><00:09:13.440><c> team</c><00:09:13.680><c> as</c>

    00:09:13.790 --> 00:09:13.800 align:start position:0%
    He is not working with the MAME team as

    00:09:13.800 --> 00:09:15.510 align:start position:0%
    He is not working with the MAME team as
    far<00:09:13.920><c> as</c><00:09:14.040><c> getting</c><00:09:14.280><c> new</c><00:09:14.400><c> games</c><00:09:14.720><c> running.</c><00:09:15.400><c> But</c>

    00:09:15.510 --> 00:09:15.520 align:start position:0%
    far as getting new games running. But

    00:09:15.520 --> 00:09:17.110 align:start position:0%
    far as getting new games running. But
    when<00:09:15.680><c> he</c><00:09:15.920><c> and</c><00:09:16.000><c> his</c><00:09:16.120><c> team</c><00:09:16.360><c> find</c><00:09:16.600><c> out</c><00:09:16.720><c> something</c>

    00:09:17.110 --> 00:09:17.120 align:start position:0%
    when he and his team find out something

    00:09:17.120 --> 00:09:18.990 align:start position:0%
    when he and his team find out something
    about<00:09:17.480><c> a</c><00:09:17.520><c> particular</c><00:09:17.960><c> piece</c><00:09:18.160><c> of</c><00:09:18.280><c> hardware</c>

    00:09:18.990 --> 00:09:19.000 align:start position:0%
    about a particular piece of hardware

    00:09:19.000 --> 00:09:20.710 align:start position:0%
    about a particular piece of hardware
    that<00:09:19.080><c> can</c><00:09:19.240><c> be</c><00:09:19.400><c> useful</c><00:09:19.800><c> for</c><00:09:19.920><c> the</c><00:09:20.040><c> MAME</c><00:09:20.320><c> dev</c><00:09:20.520><c> side</c>

    00:09:20.710 --> 00:09:20.720 align:start position:0%
    that can be useful for the MAME dev side

    00:09:20.720 --> 00:09:22.630 align:start position:0%
    that can be useful for the MAME dev side
    of<00:09:20.840><c> things,</c><00:09:21.440><c> he</c><00:09:21.600><c> will</c><00:09:21.720><c> submit</c><00:09:22.200><c> those</c><00:09:22.440><c> pull</c>

    00:09:22.630 --> 00:09:22.640 align:start position:0%
    of things, he will submit those pull

    00:09:22.640 --> 00:09:24.750 align:start position:0%
    of things, he will submit those pull
    requests<00:09:23.040><c> and</c><00:09:23.200><c> other</c><00:09:23.480><c> information</c><00:09:24.080><c> tickets.</c>

    00:09:24.750 --> 00:09:24.760 align:start position:0%
    requests and other information tickets.

    00:09:24.760 --> 00:09:26.110 align:start position:0%
    requests and other information tickets.
    That<00:09:25.040><c> way,</c><00:09:25.160><c> the</c><00:09:25.280><c> developers</c><00:09:25.720><c> who</c><00:09:25.840><c> actually</c>

    00:09:26.110 --> 00:09:26.120 align:start position:0%
    That way, the developers who actually

    00:09:26.120 --> 00:09:27.870 align:start position:0%
    That way, the developers who actually
    want<00:09:26.240><c> to</c><00:09:26.280><c> go</c><00:09:26.480><c> in</c><00:09:26.720><c> and</c><00:09:26.840><c> fix</c><00:09:27.040><c> this</c><00:09:27.200><c> stuff</c><00:09:27.480><c> up</c><00:09:27.720><c> have</c>

    00:09:27.870 --> 00:09:27.880 align:start position:0%
    want to go in and fix this stuff up have

    00:09:27.880 --> 00:09:30.030 align:start position:0%
    want to go in and fix this stuff up have
    that<00:09:28.080><c> info.</c><00:09:28.880><c> I</c><00:09:29.000><c> really</c><00:09:29.240><c> love</c><00:09:29.440><c> that</c><00:09:29.600><c> sharing</c><00:09:29.880><c> he</c>

    00:09:30.030 --> 00:09:30.040 align:start position:0%
    that info. I really love that sharing he

    00:09:30.040 --> 00:09:32.990 align:start position:0%
    that info. I really love that sharing he
    does<00:09:30.360><c> across</c><00:09:30.840><c> all</c><00:09:30.960><c> of</c><00:09:31.040><c> emulation</c><00:09:31.560><c> and</c><00:09:31.640><c> FPGA.</c>

    00:09:32.990 --> 00:09:33.000 align:start position:0%
    does across all of emulation and FPGA.

    00:09:33.000 --> 00:09:34.550 align:start position:0%
    does across all of emulation and FPGA.
    Then<00:09:33.080><c> moving</c><00:09:33.440><c> into</c><00:09:33.680><c> an</c><00:09:33.800><c> update</c><00:09:34.080><c> that's</c><00:09:34.280><c> barely</c>

    00:09:34.550 --> 00:09:34.560 align:start position:0%
    Then moving into an update that's barely

    00:09:34.560 --> 00:09:36.390 align:start position:0%
    Then moving into an update that's barely
    an<00:09:34.680><c> update</c><00:09:35.000><c> whatsoever,</c><00:09:35.520><c> it's</c><00:09:35.640><c> just</c><00:09:35.880><c> my</c><00:09:36.120><c> way</c>

    00:09:36.390 --> 00:09:36.400 align:start position:0%
    an update whatsoever, it's just my way

    00:09:36.400 --> 00:09:37.830 align:start position:0%
    an update whatsoever, it's just my way
    of<00:09:36.520><c> talking</c><00:09:36.800><c> about</c><00:09:37.000><c> Beast</c><00:09:37.200><c> Busters</c><00:09:37.560><c> one</c><00:09:37.680><c> more</c>

    00:09:37.830 --> 00:09:37.840 align:start position:0%
    of talking about Beast Busters one more

    00:09:37.840 --> 00:09:39.790 align:start position:0%
    of talking about Beast Busters one more
    time<00:09:38.120><c> on</c><00:09:38.280><c> the</c><00:09:38.400><c> channel.</c><00:09:39.080><c> Apparently,</c><00:09:39.640><c> there</c>

    00:09:39.790 --> 00:09:39.800 align:start position:0%
    time on the channel. Apparently, there

    00:09:39.800 --> 00:09:41.350 align:start position:0%
    time on the channel. Apparently, there
    were<00:09:39.920><c> some</c><00:09:40.080><c> mislabeled</c><00:09:40.600><c> dip</c><00:09:40.760><c> switches</c><00:09:41.200><c> in</c>

    00:09:41.350 --> 00:09:41.360 align:start position:0%
    were some mislabeled dip switches in

    00:09:41.360 --> 00:09:43.390 align:start position:0%
    were some mislabeled dip switches in
    Beast<00:09:41.600><c> Busters.</c><00:09:42.520><c> Is</c><00:09:42.640><c> that</c><00:09:42.840><c> worthy</c><00:09:43.120><c> of</c><00:09:43.200><c> being</c>

    00:09:43.390 --> 00:09:43.400 align:start position:0%
    Beast Busters. Is that worthy of being

    00:09:43.400 --> 00:09:45.750 align:start position:0%
    Beast Busters. Is that worthy of being
    included<00:09:43.840><c> in</c><00:09:43.960><c> the</c><00:09:44.080><c> MAME</c><00:09:44.400><c> 287</c><00:09:45.000><c> video?</c>

    00:09:45.750 --> 00:09:45.760 align:start position:0%
    included in the MAME 287 video?

    00:09:45.760 --> 00:09:47.390 align:start position:0%
    included in the MAME 287 video?
    Honestly,<00:09:46.160><c> for</c><00:09:46.280><c> me,</c><00:09:46.520><c> it</c><00:09:46.680><c> is</c><00:09:46.840><c> just</c><00:09:47.040><c> to</c><00:09:47.120><c> remind</c>

    00:09:47.390 --> 00:09:47.400 align:start position:0%
    Honestly, for me, it is just to remind

    00:09:47.400 --> 00:09:49.590 align:start position:0%
    Honestly, for me, it is just to remind
    you<00:09:47.440><c> that</c><00:09:47.560><c> Beast</c><00:09:47.800><c> Busters</c><00:09:48.200><c> existed.</c><00:09:49.320><c> But</c><00:09:49.440><c> this</c>

    00:09:49.590 --> 00:09:49.600 align:start position:0%
    you that Beast Busters existed. But this

    00:09:49.600 --> 00:09:51.070 align:start position:0%
    you that Beast Busters existed. But this
    is<00:09:49.760><c> why</c><00:09:49.880><c> retro</c><00:09:50.160><c> gaming</c><00:09:50.480><c> is</c><00:09:50.640><c> making</c><00:09:51.000><c> a</c>

    00:09:51.070 --> 00:09:51.080 align:start position:0%
    is why retro gaming is making a

    00:09:51.080 --> 00:09:52.750 align:start position:0%
    is why retro gaming is making a
    comeback.<00:09:51.640><c> There's</c><00:09:51.920><c> so</c><00:09:52.080><c> many</c><00:09:52.320><c> incredible</c>

    00:09:52.750 --> 00:09:52.760 align:start position:0%
    comeback. There's so many incredible

    00:09:52.760 --> 00:09:54.790 align:start position:0%
    comeback. There's so many incredible
    games<00:09:53.120><c> to</c><00:09:53.200><c> play</c><00:09:53.440><c> out</c><00:09:53.600><c> there,</c><00:09:54.200><c> and</c><00:09:54.440><c> honestly,</c>

    00:09:54.790 --> 00:09:54.800 align:start position:0%
    games to play out there, and honestly,

    00:09:54.800 --> 00:09:57.150 align:start position:0%
    games to play out there, and honestly,
    modern<00:09:55.160><c> gaming,</c><00:09:55.520><c> I</c><00:09:55.600><c> hear</c><00:09:55.840><c> more</c><00:09:56.120><c> and</c><00:09:56.360><c> more</c><00:09:57.040><c> in</c>

    00:09:57.150 --> 00:09:57.160 align:start position:0%
    modern gaming, I hear more and more in

    00:09:57.160 --> 00:09:58.510 align:start position:0%
    modern gaming, I hear more and more in
    the<00:09:57.360><c> comment</c><00:09:57.680><c> section</c><00:09:57.960><c> that</c><00:09:58.080><c> people</c><00:09:58.320><c> are</c><00:09:58.360><c> just</c>

    00:09:58.510 --> 00:09:58.520 align:start position:0%
    the comment section that people are just

    00:09:58.520 --> 00:10:00.790 align:start position:0%
    the comment section that people are just
    basically<00:09:58.920><c> bored</c><00:09:59.680><c> by</c><00:09:59.800><c> the</c><00:10:00.000><c> cut</c><00:10:00.280><c> and</c><00:10:00.440><c> paste</c>

    00:10:00.790 --> 00:10:00.800 align:start position:0%
    basically bored by the cut and paste

    00:10:00.800 --> 00:10:02.550 align:start position:0%
    basically bored by the cut and paste
    kind<00:10:01.000><c> of</c><00:10:01.080><c> paint</c><00:10:01.320><c> by</c><00:10:01.440><c> numbers</c><00:10:01.920><c> developments</c><00:10:02.440><c> we</c>

    00:10:02.550 --> 00:10:02.560 align:start position:0%
    kind of paint by numbers developments we

    00:10:02.560 --> 00:10:04.750 align:start position:0%
    kind of paint by numbers developments we
    see<00:10:02.800><c> recently</c><00:10:03.720><c> in</c><00:10:03.880><c> modern</c><00:10:04.200><c> gaming.</c><00:10:04.600><c> Sure,</c>

    00:10:04.750 --> 00:10:04.760 align:start position:0%
    see recently in modern gaming. Sure,

    00:10:04.760 --> 00:10:05.910 align:start position:0%
    see recently in modern gaming. Sure,
    there's<00:10:04.960><c> definitely</c><00:10:05.240><c> some</c><00:10:05.400><c> creative</c><00:10:05.680><c> stuff</c>

    00:10:05.910 --> 00:10:05.920 align:start position:0%
    there's definitely some creative stuff

    00:10:05.920 --> 00:10:07.790 align:start position:0%
    there's definitely some creative stuff
    out<00:10:06.120><c> there,</c><00:10:06.720><c> but</c><00:10:06.840><c> a</c><00:10:06.880><c> lot</c><00:10:07.000><c> of</c><00:10:07.120><c> games</c><00:10:07.360><c> can</c><00:10:07.560><c> end</c><00:10:07.680><c> up</c>

    00:10:07.790 --> 00:10:07.800 align:start position:0%
    out there, but a lot of games can end up

    00:10:07.800 --> 00:10:09.510 align:start position:0%
    out there, but a lot of games can end up
    feeling<00:10:08.120><c> samey.</c><00:10:08.480><c> So,</c><00:10:08.600><c> people</c><00:10:08.880><c> go</c><00:10:09.040><c> back</c><00:10:09.320><c> into</c>

    00:10:09.510 --> 00:10:09.520 align:start position:0%
    feeling samey. So, people go back into

    00:10:09.520 --> 00:10:11.430 align:start position:0%
    feeling samey. So, people go back into
    retro<00:10:10.280><c> and</c><00:10:10.400><c> hopefully</c><00:10:10.680><c> discover</c><00:10:11.120><c> some</c><00:10:11.320><c> new</c>

    00:10:11.430 --> 00:10:11.440 align:start position:0%
    retro and hopefully discover some new

    00:10:11.440 --> 00:10:13.310 align:start position:0%
    retro and hopefully discover some new
    games<00:10:11.680><c> they've</c><00:10:11.800><c> never</c><00:10:12.000><c> played</c><00:10:12.280><c> before.</c><00:10:13.160><c> So,</c>

    00:10:13.310 --> 00:10:13.320 align:start position:0%
    games they've never played before. So,

    00:10:13.320 --> 00:10:14.830 align:start position:0%
    games they've never played before. So,
    even<00:10:13.560><c> though</c><00:10:13.720><c> this</c><00:10:13.920><c> is</c><00:10:14.120><c> the</c><00:10:14.240><c> most</c><00:10:14.480><c> minor</c><00:10:14.720><c> of</c>

    00:10:14.830 --> 00:10:14.840 align:start position:0%
    even though this is the most minor of

    00:10:14.840 --> 00:10:16.390 align:start position:0%
    even though this is the most minor of
    updates<00:10:15.200><c> when</c><00:10:15.320><c> it</c><00:10:15.400><c> comes</c><00:10:15.720><c> to</c><00:10:15.880><c> a</c><00:10:15.960><c> game</c><00:10:16.200><c> like</c>

    00:10:16.390 --> 00:10:16.400 align:start position:0%
    updates when it comes to a game like

    00:10:16.400 --> 00:10:18.430 align:start position:0%
    updates when it comes to a game like
    Beast<00:10:16.640><c> Busters,</c><00:10:17.400><c> it</c><00:10:17.480><c> is</c><00:10:17.640><c> absolutely</c><00:10:18.040><c> a</c><00:10:18.080><c> game</c><00:10:18.360><c> I</c>

    00:10:18.430 --> 00:10:18.440 align:start position:0%
    Beast Busters, it is absolutely a game I

    00:10:18.440 --> 00:10:20.230 align:start position:0%
    Beast Busters, it is absolutely a game I
    love<00:10:18.720><c> it</c><00:10:18.800><c> because</c><00:10:19.160><c> we</c><00:10:19.280><c> just</c><00:10:19.520><c> got</c><00:10:19.720><c> better</c><00:10:19.960><c> Hyper</c>

    00:10:20.230 --> 00:10:20.240 align:start position:0%
    love it because we just got better Hyper

    00:10:20.240 --> 00:10:22.950 align:start position:0%
    love it because we just got better Hyper
    Neo<00:10:20.440><c> Geo</c><00:10:20.640><c> 64</c><00:10:21.120><c> emulation</c><00:10:22.120><c> at</c><00:10:22.240><c> the</c><00:10:22.400><c> end</c><00:10:22.560><c> of</c><00:10:22.680><c> last</c>

    00:10:22.950 --> 00:10:22.960 align:start position:0%
    Neo Geo 64 emulation at the end of last

    00:10:22.960 --> 00:10:24.270 align:start position:0%
    Neo Geo 64 emulation at the end of last
    year<00:10:23.040><c> and</c><00:10:23.160><c> Beast</c><00:10:23.400><c> Busters</c><00:10:23.720><c> Second</c><00:10:24.000><c> Nightmare,</c>

    00:10:24.270 --> 00:10:24.280 align:start position:0%
    year and Beast Busters Second Nightmare,

    00:10:24.280 --> 00:10:26.870 align:start position:0%
    year and Beast Busters Second Nightmare,
    in<00:10:24.360><c> my</c><00:10:24.520><c> opinion,</c><00:10:25.320><c> is</c><00:10:25.480><c> very</c><00:10:25.720><c> close</c><00:10:25.960><c> to</c><00:10:26.080><c> perfect.</c>

    00:10:26.870 --> 00:10:26.880 align:start position:0%
    in my opinion, is very close to perfect.

    00:10:26.880 --> 00:10:28.470 align:start position:0%
    in my opinion, is very close to perfect.
    Mentioning<00:10:27.240><c> this</c><00:10:27.400><c> franchise</c><00:10:27.840><c> one</c><00:10:28.000><c> more</c><00:10:28.160><c> time</c>

    00:10:28.470 --> 00:10:28.480 align:start position:0%
    Mentioning this franchise one more time

    00:10:28.480 --> 00:10:30.510 align:start position:0%
    Mentioning this franchise one more time
    just<00:10:28.680><c> makes</c><00:10:28.880><c> me</c><00:10:29.000><c> happy</c><00:10:29.720><c> and</c><00:10:29.800><c> maybe</c><00:10:30.040><c> I</c><00:10:30.120><c> can</c><00:10:30.280><c> will</c>

    00:10:30.510 --> 00:10:30.520 align:start position:0%
    just makes me happy and maybe I can will

    00:10:30.520 --> 00:10:31.910 align:start position:0%
    just makes me happy and maybe I can will
    a<00:10:30.640><c> third</c><00:10:30.880><c> Beast</c><00:10:31.080><c> Busters</c><00:10:31.440><c> game</c><00:10:31.720><c> into</c>

    00:10:31.910 --> 00:10:31.920 align:start position:0%
    a third Beast Busters game into

    00:10:31.920 --> 00:10:33.470 align:start position:0%
    a third Beast Busters game into
    existence<00:10:32.440><c> even</c><00:10:32.680><c> though</c><00:10:32.840><c> I</c><00:10:32.880><c> don't</c><00:10:33.040><c> expect</c>

    00:10:33.470 --> 00:10:33.480 align:start position:0%
    existence even though I don't expect

    00:10:33.480 --> 00:10:35.630 align:start position:0%
    existence even though I don't expect
    that.<00:10:34.480><c> But,</c><00:10:34.640><c> honestly,</c><00:10:35.000><c> it's</c><00:10:35.120><c> been</c><00:10:35.320><c> a</c><00:10:35.400><c> fun</c>

    00:10:35.630 --> 00:10:35.640 align:start position:0%
    that. But, honestly, it's been a fun

    00:10:35.640 --> 00:10:37.230 align:start position:0%
    that. But, honestly, it's been a fun
    month<00:10:35.880><c> for</c><00:10:36.000><c> me,</c><00:10:36.200><c> maybe</c><00:10:36.440><c> not</c><00:10:36.600><c> the</c><00:10:36.720><c> biggest</c><00:10:37.160><c> in</c>

    00:10:37.230 --> 00:10:37.240 align:start position:0%
    month for me, maybe not the biggest in

    00:10:37.240 --> 00:10:39.150 align:start position:0%
    month for me, maybe not the biggest in
    the<00:10:37.320><c> last</c><00:10:37.600><c> year</c><00:10:37.760><c> or</c><00:10:37.880><c> so,</c><00:10:38.600><c> but</c><00:10:38.800><c> getting</c><00:10:39.000><c> some</c>

    00:10:39.150 --> 00:10:39.160 align:start position:0%
    the last year or so, but getting some

    00:10:39.160 --> 00:10:41.670 align:start position:0%
    the last year or so, but getting some
    damn<00:10:39.360><c> good</c><00:10:39.480><c> system</c><00:10:39.800><c> 23</c><00:10:40.360><c> improvements</c><00:10:41.000><c> in</c><00:10:41.600><c> and</c>

    00:10:41.670 --> 00:10:41.680 align:start position:0%
    damn good system 23 improvements in and

    00:10:41.680 --> 00:10:43.470 align:start position:0%
    damn good system 23 improvements in and
    being<00:10:41.920><c> able</c><00:10:42.160><c> to</c><00:10:42.280><c> play</c><00:10:42.480><c> Race</c><00:10:42.840><c> On</c><00:10:43.120><c> what</c><00:10:43.240><c> would</c><00:10:43.360><c> be</c>

    00:10:43.470 --> 00:10:43.480 align:start position:0%
    being able to play Race On what would be

    00:10:43.480 --> 00:10:45.510 align:start position:0%
    being able to play Race On what would be
    considered<00:10:43.960><c> a</c><00:10:44.040><c> very</c><00:10:44.400><c> close</c><00:10:44.680><c> to</c><00:10:44.800><c> last</c><00:10:45.160><c> arcade</c>

    00:10:45.510 --> 00:10:45.520 align:start position:0%
    considered a very close to last arcade

    00:10:45.520 --> 00:10:47.150 align:start position:0%
    considered a very close to last arcade
    game<00:10:46.120><c> definitely</c><00:10:46.400><c> something</c><00:10:46.680><c> that</c><00:10:46.800><c> makes</c><00:10:47.040><c> me</c>

    00:10:47.150 --> 00:10:47.160 align:start position:0%
    game definitely something that makes me

    00:10:47.160 --> 00:10:49.070 align:start position:0%
    game definitely something that makes me
    happy.<00:10:48.120><c> Really,</c><00:10:48.320><c> make</c><00:10:48.440><c> a</c><00:10:48.480><c> comment</c><00:10:48.720><c> down</c><00:10:48.840><c> below</c>

    00:10:49.070 --> 00:10:49.080 align:start position:0%
    happy. Really, make a comment down below

    00:10:49.080 --> 00:10:50.070 align:start position:0%
    happy. Really, make a comment down below
    and<00:10:49.200><c> you</c><00:10:49.280><c> tell</c><00:10:49.440><c> me</c><00:10:49.560><c> what</c><00:10:49.720><c> your</c><00:10:49.800><c> favorite</c>

    00:10:50.070 --> 00:10:50.080 align:start position:0%
    and you tell me what your favorite

    00:10:50.080 --> 00:10:52.270 align:start position:0%
    and you tell me what your favorite
    update<00:10:50.440><c> of</c><00:10:50.520><c> the</c><00:10:50.600><c> month</c><00:10:50.800><c> has</c><00:10:50.960><c> been</c><00:10:51.160><c> so</c><00:10:51.400><c> far.</c><00:10:52.120><c> If</c>

    00:10:52.270 --> 00:10:52.280 align:start position:0%
    update of the month has been so far. If

    00:10:52.280 --> 00:10:53.990 align:start position:0%
    update of the month has been so far. If
    you<00:10:52.360><c> need</c><00:10:52.560><c> a</c><00:10:52.640><c> main</c><00:10:52.920><c> guide</c><00:10:53.200><c> or</c><00:10:53.320><c> main</c><00:10:53.520><c> tutorial</c>

    00:10:53.990 --> 00:10:54.000 align:start position:0%
    you need a main guide or main tutorial

    00:10:54.000 --> 00:10:55.870 align:start position:0%
    you need a main guide or main tutorial
    or<00:10:54.160><c> any</c><00:10:54.360><c> sort</c><00:10:54.520><c> of</c><00:10:54.640><c> other</c><00:10:55.000><c> software</c><00:10:55.320><c> emulation</c>

    00:10:55.870 --> 00:10:55.880 align:start position:0%
    or any sort of other software emulation

    00:10:55.880 --> 00:10:57.830 align:start position:0%
    or any sort of other software emulation
    tutorials<00:10:56.360><c> for</c><00:10:56.440><c> retro</c><00:10:56.680><c> gaming,</c><00:10:57.400><c> don't</c><00:10:57.600><c> forget</c>

    00:10:57.830 --> 00:10:57.840 align:start position:0%
    tutorials for retro gaming, don't forget

    00:10:57.840 --> 00:10:59.030 align:start position:0%
    tutorials for retro gaming, don't forget
    to<00:10:57.880><c> check</c><00:10:58.120><c> my</c><00:10:58.240><c> emulation</c><00:10:58.720><c> high</c><00:10:58.800><c> school</c>

    00:10:59.030 --> 00:10:59.040 align:start position:0%
    to check my emulation high school

    00:10:59.040 --> 00:11:00.790 align:start position:0%
    to check my emulation high school
    playlist.<00:10:59.400><c> I</c><00:10:59.440><c> got</c><00:10:59.600><c> a</c><00:10:59.680><c> bunch.</c><00:11:00.600><c> But,</c><00:11:00.680><c> we're</c>

    00:11:00.790 --> 00:11:00.800 align:start position:0%
    playlist. I got a bunch. But, we're

    00:11:00.800 --> 00:11:02.870 align:start position:0%
    playlist. I got a bunch. But, we're
    done.<00:11:01.000><c> I'll</c><00:11:01.120><c> see</c><00:11:01.200><c> you</c><00:11:01.280><c> guys</c><00:11:01.480><c> next</c><00:11:01.720><c> time.</c>

    00:11:02.870 --> 00:11:02.880 align:start position:0%
    done. I'll see you guys next time.

    00:11:02.880 --> 00:11:05.320 align:start position:0%
    done. I'll see you guys next time.
    Bye-bye.

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