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[TAS] DOS The Adventures of Captain Comic: Episode 1 - Planet of Death by Sand & Kabuto in 06:30.98

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    This is a tool-assisted speedrun. For more information, see https://tasvideos.org/4345M
    TAS originally published on 2020-12-04

    The Adventures of Captain Comic: Episode 1 - Planet of Death was one of the first console-style side-scrolling platform (shareware) games for PCs. Though it was developed as an experiment to test the viability of real arcade games on standard IBM-compatible PCs, Captain Comic gained fame as one of the best shareware games ever made, later serving as the inspiration for Commander Keen and even getting an unlicensed port to the NES.

    To complete the game, players must collect three treasures that were stolen from the planet Omsoc: rare gems, a sack of rare coins, and a jeweled crown. Sand ( https://tasvideos.org/Users/Profile/Sand ) and Kabuto ( https://tasvideos.org/Users/Profile/Kabuto ) collect the three treasures as quickly as may be technically possible, thanks to accomplishing the routing of the run using computer optimization. To learn more about the algorithms and optimization work that went into this run, read the authors' submission notes.

    --------
    The encodes of this movie have the authors' commentary embedded as subtitles. Additionally, there is a 21-part series of live coding videos ( https://archive.org/details/@david_fifield?and%5b%5d=subject%3A%22The+Adventures+of+Captain+Comic%22+subject%3A%22live+coding%22+subject%3A%22TAS%22&sort=date ) that documents the creation of this TAS. Check out a TAS of the unlicensed NES port here.

    #tas #tasvideos #toolassisted #toolassistedspeedrun #speedrun

    Transcript

    WEBVTT
    Kind: captions
    Language: en

    00:00:06.380 --> 00:00:10.270
    This castle contains the Crown, one of the three treasures needed to win.

    00:00:15.010 --> 00:00:18.260
    The first goal is to collect the Door Key so we can enter the castle.

    00:00:52.870 --> 00:00:57.140
    A Shield refills Comic's HP, or grants an extra life if already at full HP.

    00:01:11.420 --> 00:01:14.910
    Here we start taking damage, in preparation for a death warp.

    00:01:28.080 --> 00:01:30.580
    After this death, Comic respawns at the left edge of the stage.

    00:01:31.090 --> 00:01:33.500
    Dying and respawning also activates the hover glitch,

    00:01:33.600 --> 00:01:36.110
    which enables Comic to stay in the air for a long time.

    00:01:56.310 --> 00:01:59.280
    We are again taking damage, in order

    00:01:59.380 --> 00:02:02.380
    to set up a quick death inside the castle.

    00:02:14.670 --> 00:02:17.830
    We are missing the item that lights up the interior of the castle,

    00:02:17.930 --> 00:02:20.840
    so we will have to play it in the dark.

    00:02:23.910 --> 00:02:26.290
    Touching the ground cancels the hover glitch.

    00:02:26.390 --> 00:02:28.690
    We take a quick death to reactivate hover.

    00:02:31.320 --> 00:02:33.830
    You can't see it, but the Crown is surrounded by solid walls.

    00:02:33.930 --> 00:02:36.440
    We can clip a corner to get into the Crown room,

    00:02:36.540 --> 00:02:39.050
    but to get out, we must die and respawn at the castle entrance.

    00:02:39.580 --> 00:02:41.970
    To die, we use a glitch: hovering against the top of the screen

    00:02:42.070 --> 00:02:44.320
    increases Comic's upward velocity until it wraps around and becomes

    00:02:44.420 --> 00:02:47.110
    strongly downward, pushing Comic off the bottom of the screen.

    00:03:22.130 --> 00:03:24.630
    We take the Shield this time for an extra life,

    00:03:24.730 --> 00:03:27.720
    because there are still four intentional deaths ahead.

    00:04:08.330 --> 00:04:11.400
    A can of Blastola Cola lets Comic shoot fireballs.

    00:04:49.310 --> 00:04:52.320
    Here is another intentional death to activate hover.

    00:05:02.140 --> 00:05:05.130
    We hover over almost the entirety of this stage

    00:05:06.640 --> 00:05:09.590
    just to get over this wall.

    00:05:16.940 --> 00:05:19.840
    Going through the door cancels hover,

    00:05:19.940 --> 00:05:22.930
    so we die again to reactivate it.

    00:05:26.510 --> 00:05:29.380
    Hovering gets us up to this door, but we need to hover again on the other side.

    00:05:29.620 --> 00:05:33.510
    We collect the Shield and then start taking damage for another quick death.

    00:05:35.920 --> 00:05:39.790
    These enemies have been manipulated to spawn quickly and close to Comic.

    00:05:42.390 --> 00:05:45.330
    Now we can hover up to the Gold, the second of the three treasures.

    00:05:50.150 --> 00:05:53.020
    The Teleport Wand lets Comic get past certain obstacles.

    00:05:54.200 --> 00:05:56.490
    (A death warp saves time going back to the left.)

    00:05:57.300 --> 00:06:01.060
    It is also slightly faster to teleport than to walk, only when moving left.

    00:06:23.110 --> 00:06:25.340
    The Teleport Wand lets us reach this door quicker.

    00:06:29.150 --> 00:06:32.030
    The third and final treasure, the Gems, are outside this door.

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